In this update2
Full notes
Full Abyssal Dominion update
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Repeated intro
Hello my friends.
What changed
- Maps
- Balance
- Gameplay
- Fixes
Abyssal Dominion changes
I finally uploaded the build for patch 0.1.0
Because of medical reasons, i can't do much at the time. The update was scheduled for the last weekend.
Progress is a bit slower now, but i will have more time soon (when i get better).
Here Are the Patchnotes:
New Features:
Bosses:
the Map: "desert at dark" has a boss that spawns after 5 waves.
The boss has 3 phases and is only recommended to engage if you already have a proper deck
The boss drops a rare card with unique abilities
New Cards:
Torchboy: cheap scout unit: has its best use in dark areas
Starving Captain: Powerful Tier2 unit that steals life and has huge HP and Attack
New Design
Improved the main-menue, added some decorations and a secene as a foundation for further updates
same goes for the card-design. Much better, still a long way to go :)
Dialogwindow. Still a foundation for future storytelling
Bugfixes (i already forgot most of the ones i fixed):
Now buildings cant placed upon another.
Smaller bugfixes i already forgot about.
Source
Changelog.gg summarizes and formats this update. How we read updates.
