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Steam News18 March 20265mo ago

Finally the Playtest Update 0.1.0 is released

Hello my friends. I finally uploaded the build for patch 0.1.0 Because of medical reasons, i can't do much at the time. The update was scheduled for the last weekend.

In this update2

Full notes

Full Abyssal Dominion update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello my friends.

What changed

1 fix2 additions2 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Fixes
changedNew Features:Bosses: the Map: "desert at dark" has a boss that spawns after 5 waves. The boss has 3 phases and is only recommended to engage if you already have a proper deck The boss drops a rare card with unique abilities
addedNew Features:New Cards: Torchboy: cheap scout unit: has its best use in dark areas Starving Captain: Powerful Tier2 unit that steals life and has huge HP and Attack
addedNew Features:New Design Improved the main-menue, added some decorations and a secene as a foundation for further updates same goes for the card-design. Much better, still a long way to go :) Dialogwindow. Still a foundation for future storytelling
fixedNew Features:Bugfixes (i already forgot most of the ones i fixed):
changedNew Features:Now buildings cant placed upon another.

Abyssal Dominion changes

changedBosses: the Map: "desert at dark" has a boss that spawns after 5 waves. The boss has 3 phases and is only recommended to engage if you already have a proper deck The boss drops a rare card with unique abilities
addedNew Cards: Torchboy: cheap scout unit: has its best use in dark areas Starving Captain: Powerful Tier2 unit that steals life and has huge HP and Attack
addedNew Design Improved the main-menue, added some decorations and a secene as a foundation for further updates same goes for the card-design. Much better, still a long way to go :) Dialogwindow. Still a foundation for future storytelling
fixedBugfixes (i already forgot most of the ones i fixed):
changedNow buildings cant placed upon another.

I finally uploaded the build for patch 0.1.0

Because of medical reasons, i can't do much at the time. The update was scheduled for the last weekend.

Progress is a bit slower now, but i will have more time soon (when i get better).

Here Are the Patchnotes:

New Features:

  1. Bosses:

    • the Map: "desert at dark" has a boss that spawns after 5 waves.

    • The boss has 3 phases and is only recommended to engage if you already have a proper deck

    • The boss drops a rare card with unique abilities

  2. New Cards:

    • Torchboy: cheap scout unit: has its best use in dark areas

    • Starving Captain: Powerful Tier2 unit that steals life and has huge HP and Attack

  3. New Design

    • Improved the main-menue, added some decorations and a secene as a foundation for further updates

    • same goes for the card-design. Much better, still a long way to go :)

    • Dialogwindow. Still a foundation for future storytelling

Bugfixes (i already forgot most of the ones i fixed):

  • Now buildings cant placed upon another.

  • Smaller bugfixes i already forgot about.

Source

Steam News / 18 March 2026

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