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- A Game of Humans
Bugfix 0.5.2.16
Objects spawned by god powers should no longer improperly block movement to them
Announcement1 changeGameplay - A Game of Humans
Development Update
There has been a bit of a pause in both the communication and the development of the game, as I am sure most if not all of you reading this will know. There are three things I need to tell you. First off, the company, S…
Announcement2 changesGameplay - A Game of Humans
Minipatch 0.5.2.10a
Options Added support for vertical sync Bug Characters can no longer get stuck with a full work desire
Patch notes2 changesGameplay - A Game of Humans
Minipatch 0.5.2.7a
Fixed a GUI issue with feelings that could cause a crash Fixed a GUI issue with character inventories that could cause a crash
Announcement2 changesFixPerformance - A Game of Humans
Patch 0.5, the Pathfinding path, available now!
Patch 0.5 features a brand new pathfinding system. Some things see some reworking, while other things see some upgrading. Patch 0.5 General New pathfinding system (faster, better and more flexible) Added prompts, charac…
Patch notes18 changesFixGameplay - A Game of Humans
Minipatch 0.4.8.29a
Fixed an issue where animals could get stuck in their feeding trays Fixed an issue where characters would refuse to get a new job after losing their old job Fixed an issue where characters could end up stuck in the air…
Store5 changesFixMaps - A Game of Humans
Minipatch 0.4.8.27a
Increased performance of pathfinding calculations, especially when modifying the terrain Treasury earnings now count towards city income Fixed an issue where characters would be unable to remove a terrain block Increase…
Announcement3 changesFixPerformance - A Game of Humans
Minipatch 0.4.8.26a
Fixed Treasury not reporting finances properly after saving and reloading Fixed characters some times unable to interact with Feeding Trays Fixed an issue where characters could get stuck in an interaction Increased pri…
Store4 changesFix - A Game of Humans
Minipatch 0.4.8.23
Fixed a crash that occured when the tax collector plot was deleted just as someone was about to accept a job from it Fixed a crash related to sounds effects on certain system configurations Fixed a rare issue with chara…
Announcement5 changesFixPerformance - A Game of Humans
Hotfix 0.4.8.20
Fixed a crash that could occur when animals were socializing as one of them was slaughtered Fixed a crash that could occur when characters searched for item in a plot that no longer exists
Announcement2 changesFixPerformance - A Game of Humans
Patch 0.4, the Farm Animals patch, available now!
After two weeks in open beta we are proud to announce that patch 0.4 is now live! Thanks to all the changes that occurred in patch 0.3 the work pace has been able to pick up significantly and we are just getting started…
Store89 changesFixCompatibility - A Game of Humans
Patch 0.4, the Farm Animals Patch, now in open beta
Participate in the beta by right clicking A Game of Humans -> Properties -> Beta General Slightly increased the field of view of the camera Improved load times when booting the game Added edge scrolling (mouse on screen…
Store55 changesFixCompatibility - A Game of Humans
Small update 0.3.6.8
GUI Brightened the color of game log messages of the special type Pathfinding Fixed an edge case where two nodes would not be connected even though it would appear to be so Pathfinding edge cases how have less of a perf…
Patch notes6 changesFixPerformance - A Game of Humans
Bug fixes 0.3.6.4
Fixed an issue where characters would try to access a destroyed item, causing a crash
Announcement1 changeFixPerformance - A Game of Humans
Bug fixes 0.3.6.3
Fixed an issue where the game would crash as an object was demolished under specific conditions
Announcement1 changeFixPerformance - A Game of Humans
Bug fixes 0.3.6.1
Fixed an issue where the game would crash due to items getting stuck in objects
Announcement1 changeFixPerformance

