Full notes
Full A Game of Humans update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions2 changes0 removals
- Maps
- Balance
changedIncreased performance of pathfinding calculations, especially when modifying the terrain
fixedFixed an issue where characters would be unable to remove a terrain block
changedIncreased cooldown of no stockpiles gamelog messages
A Game of Humans changes
changedIncreased performance of pathfinding calculations, especially when modifying the terrain
fixedFixed an issue where characters would be unable to remove a terrain block
changedIncreased cooldown of no stockpiles gamelog messages
Increased performance of pathfinding calculations, especially when modifying the terrain
Treasury earnings now count towards city income
Fixed an issue where characters would be unable to remove a terrain block
Increased cooldown of no stockpiles gamelog messages
Source
Changelog.gg summarizes and formats this update. How we read updates.
