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Steam News27 December 20214y ago

Small update 0.3.6.8

GUI Brightened the color of game log messages of the special type Pathfinding Fixed an edge case where two nodes would not be connected even though it would appear to be so Pathfinding edge cases how have less of a perf

In this update5

Full notes

Full A Game of Humans update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Gameplay
fixedPathfindingFixed an edge case where two nodes would not be connected even though it would appear to be so
changedPathfindingPathfinding edge cases how have less of a performance cost
changedPerformanceImproved performance of growing objects
changedPerformanceIncreased performance of audio player
addedError reportingAdded new exceptions
fixedBug fixesFixed an issue where destroying a plot could cause a crash by creating multiple stockpile item commands

A Game of Humans changes

fixedFixed an edge case where two nodes would not be connected even though it would appear to be so
changedPathfinding edge cases how have less of a performance cost
changedImproved performance of growing objects
changedIncreased performance of audio player
addedAdded new exceptions

GUI

  • Brightened the color of game log messages of the special type

Pathfinding

  • Fixed an edge case where two nodes would not be connected even though it would appear to be so

  • Pathfinding edge cases how have less of a performance cost

Performance

  • Improved performance of growing objects

  • Increased performance of audio player

Error reporting

  • Added new exceptions

Bug fixes

  • Fixed an issue where destroying a plot could cause a crash by creating multiple stockpile item commands

Source

Steam News / 27 December 2021

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