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Latest 3D Printer Manager updates
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Update #9
I did a bit of a UI overhaul, hope you guys like purple X) Made these changes a while ago, but IRL got kinda busy, sorry for the wait. After this change I think I have one more change to go before implementing achieveme…
Updates/fixes #8 Escaping Alpha
Took a while and a ludacrous amount of testing. If you notice anything.. You know what to do :) Print Catalog New print types can be auto unlocked under "Catalog" - MVP for now, only a few more print types, suggestions…
Updates/fixes #7
While doing some more testing I adjusted and fixed some stuff. Changelog Added hints surrounding workers picking up active orders only. Changed worker billing to be taken per hour instead of money ticking down every sec…
Updates/fixes #6
Game development is hard.. That last update was a little bit of a " I rushed it while tired " situation. Hopefully this update is for the better. I am trying to rebalance the game, which as a guy with absolutely no expe…
Updates/fixes #5 (Reverted)
Reverted, as was flawed, I need to rethink. Feels like forever since the last update.. But apparently it was a week ago. Managed to fit some quality of life changes, refactoring, and fixes into 3DPM. A lot of the improv…
Updates/fixes #4
I promised myself I wouldn't do any more work on the game today, but I couldn't help myself. Order notifications now show the correct reward and tip amounts matching what was quoted. Completed prints now fulfill the ord…
Hotifix/patch
Fixed printers flashing between idle and printing when filament runs low. Workers now swap spools mid print instead of cancelling and restarting the job. Printers no longer get stuck on "no filament", the worker swaps t…
Hotfix/patch
End of spool logic got a bit complex and unecessary, so I simplified it. Printers now use every last drop of filament on a spool. Spools are swapped mid-print when empty. Removed auto-trashing of low filament spools, th…
Update/fixes #3
Hi, Few things before the monolithic update log... THANKS FOR PLAYING! I see some of you have completed the game, that's awesome! :D Secondly.. I'm going to move to smaller updates as these are hard to manage and keep t…
Update/fixes #2
Sorry for the formatting, I've looked at screens for like a bazillion hours this week, and it's 2am. Efficiency upgrade now reduces filament cost instead of doubling it..... Quality upgrade fixed and applied to sell pri…
Update/Fixes
Fixed - in no particular order Overriding workers actions - Workers now wait more time before trying to use a printer Force save button fixed Loaded filament count rounding fixed Changing filament mid print no longer br…
Thank you for playing!
Looking at the analytics I'm genuinely surprised by the amount of interest 3D Printer Manager has gained! I'm aware there are several bugs that need fixing, and some great features have been suggested that I will priori…
