HomeGamesUpdatesPricingMethodology
Steam News9 February 20266mo ago

Hotfix/patch

End of spool logic got a bit complex and unecessary, so I simplified it. Printers now use every last drop of filament on a spool. Spools are swapped mid-print when empty.

Full notes

Full 3D Printer Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change1 removal
  • Gameplay
  • Fixes
changedEnd of spool logic got a bit complex and unecessary, so I simplified it. Printers now use every last drop of filament on a spool. Spools are swapped mid-print when empty.
removedRemoved auto-trashing of low filament spools, they get discarded once empty (0g).
addedPrint buttons stay enabled as long as the spool has any filament left.
fixedFixed the showing of used spools under the filaments menu.

3D Printer Manager changes

changedEnd of spool logic got a bit complex and unecessary, so I simplified it. Printers now use every last drop of filament on a spool. Spools are swapped mid-print when empty.
removedRemoved auto-trashing of low filament spools, they get discarded once empty (0g).
addedPrint buttons stay enabled as long as the spool has any filament left.
fixedFixed the showing of used spools under the filaments menu.

End of spool logic got a bit complex and unecessary, so I simplified it. Printers now use every last drop of filament on a spool. Spools are swapped mid-print when empty.

Removed auto-trashing of low filament spools, they get discarded once empty (0g).

Workers print the exact size you configure instead of downsizing when spool is low.

Print buttons stay enabled as long as the spool has any filament left.

Fixed the showing of used spools under the filaments menu.

Source

Steam News / 9 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.