Update log
Full 3D Printer Manager update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
I did a bit of a UI overhaul, hope you guys like purple X) Made these changes a while ago, but IRL got kinda busy, sorry for the wait. After this change I think I have one more change to go before implementing achievements, steam saves, fix the Linux build and some other stuff. As per - let me know if there are issues in the discussions. Changelog New theme, fonts, etc
Printer status bar layout updated
Progress bars unified to one colour
Catalogue counter hidden once everything is unlocked
Worker hiring moved to the Workers modal
Filament can be bought from the Filament modal
Print Now button added to active orders
Disabled buttons say why they're disabled
Worker status, storage warnings and tutorial hints reworded
Confirm dialogs now focus the safe option
Money and stats animate when they change
Buttons have press feedback
Idle printers show a breathing LED
Prints glow when nearly done
Vignette
Music pauses when the window loses focus
Soft click sound on buttons
Accordion headers squared off, more padding above content
Settings tabs squared off, palette cleaned up
"All milestones complete" panel no longer pulses and stays dismissed
Lots of small spacing and colour fixes
"Start All" button starts every idle printer in the current room with one click; each printer remembers the last size you printed
Auto-accept stocked orders setting (off by default) auto-fulfills any incoming order you already have stock for
Inventory panel has sort and filament filter controls
Printer cost curve eased off past 30 owned so the late game isn't a wall
Late-game milestone rewards rebalanced
Game keeps ticking when the window is minimised
Worker setup guide no longer hides behind the Workers panel
Milestone, unlock and fired-worker popups now always appear on top of any open menu
Source
