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Steam News10 November 20241y ago

Demo - Minor Update

Following the release of our new demo, we’re happy to bring you the first round of bug fixes!

In this update3

Full notes

Full Zombiehood update

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What changed

8 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Events
  • Performance
  • Fixes
addedFollowing the release of our new demo, we’re happy to bring you the first round of bug fixes! We’ve also added an in-game Feedback button , accessible from the pause menu, to gather your thoughts on the demo experience with a short survey. Your feedback is essential in helping us shape the future of Zombiehood, and we're listening closely to every suggestion.
addedGeneral:Added Feedback and Discord buttons to the pause and demo ending screens.
changedGame Balance:Reduced the shop prices of Big Iron, Dual Big Iron, Shotgun, Single Shotgun, SMG, Dual SMG, Burst Pistol, Dual Burst Pistol, and Assault Rifle to make them more accessible.
fixedBug Fixes:Resolved rare cases where waves could get stuck if zombies were defeated too quickly during the boss event.
fixedBug Fixes:Dual Big Irons: PIcking up a second Big Iron while having one equipped, now correctly grants Dual Big Irons, consistent with other dual-wielded weapons.
fixedBug Fixes:Fixed an issue where zombie waves would continue spawning after completing the demo, potentially affecting performance on the event end screen.

Zombiehood changes

addedFollowing the release of our new demo, we’re happy to bring you the first round of bug fixes! We’ve also added an in-game Feedback button , accessible from the pause menu, to gather your thoughts on the demo experience with a short survey. Your feedback is essential in helping us shape the future of Zombiehood, and we're listening closely to every suggestion.
addedAdded Feedback and Discord buttons to the pause and demo ending screens.
changedReduced the shop prices of Big Iron, Dual Big Iron, Shotgun, Single Shotgun, SMG, Dual SMG, Burst Pistol, Dual Burst Pistol, and Assault Rifle to make them more accessible.
fixedResolved rare cases where waves could get stuck if zombies were defeated too quickly during the boss event.
fixedDual Big Irons: PIcking up a second Big Iron while having one equipped, now correctly grants Dual Big Irons, consistent with other dual-wielded weapons.

Following the release of our new demo, we’re happy to bring you the first round of bug fixes! We’ve also added an in-game Feedback button, accessible from the pause menu, to gather your thoughts on the demo experience with a short survey. Your feedback is essential in helping us shape the future of Zombiehood, and we're listening closely to every suggestion.

General:

  • Added Feedback and Discord buttons to the pause and demo ending screens.

  • Refreshed visuals for the Steam and Discord buttons on the main menu for a cleaner look.

Game Balance:

  • Reduced the shop prices of Big Iron, Dual Big Iron, Shotgun, Single Shotgun, SMG, Dual SMG, Burst Pistol, Dual Burst Pistol, and Assault Rifle to make them more accessible.

Bug Fixes:

  • Resolved rare cases where waves could get stuck if zombies were defeated too quickly during the boss event.

  • Dual Big Irons: PIcking up a second Big Iron while having one equipped, now correctly grants Dual Big Irons, consistent with other dual-wielded weapons.

  • Fixed an issue where zombie waves would continue spawning after completing the demo, potentially affecting performance on the event end screen.

  • Scrapping weapons and equipment now correctly reflects your money modifier skill in the salvage price indicator, giving an accurate preview of returns.

  • Corrected turret behavior to shoot standard projectiles as intended, rather than explosive rounds which didn't collide with zombies.

  • Fixed loot crates occasionally dropping incorrect ammo types.

  • Resolved cases where the second arm in dual-wielded weapons could appear in front of the character’s head.

  • Fixed the final quest not marking as completed upon finishing the demo.

Source

Steam News / 10 November 2024

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