In this update2
Full notes
Full Zombiehood update
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What changed
- Security
- Balance
- Events
- UI and audio
Zombiehood changes
Zombiehood has officially launched!
Explore, fight, loot, scrap items, adapt, and survive, with plenty of undead problems waiting to get solved the loud way!
Every run throws new weapons, equipment, artifacts, random events, and rising threats at you. Cripple enemies, exploit weak points, build around strange item combinations, and try to stay alive as the global difficulty keeps climbing.
What to expect
Run-and-gun roguelite combat
Procedurally generated levels
Lots of weapons, equipment, and artifacts
Global difficulty that rises with time and completed infected levels
Permanent upgrades through skill points, weapon parts, and blueprints
Random events with unpredictable outcomes
Wave encounters and a final boss to survive
Hidden treasures and secrets to find
A day and night cycle that changes tension after dark
5 difficulty modes to master
Full localization in English, German, French, Italian, Spanish (Spain), Portuguese (Brazil), Portuguese (Portugal), Polish, and Russian
Turn on your flashlight. It's time to step into the dark!
Play Zombiehood now:
Thank you to everyone who wishlisted, tested, gave feedback, shared the game, or followed the project along the way. Also a big thank you to friends and family. It helped more than you know!
See you in the hood.
Source
Changelog.gg summarizes and formats this update. How we read updates.
