In this update1
Full notes
Full Zombiehood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Zombiehood changes
Zombiehood launches on Steam on April 30 at 11:00 AM UTC.
Fight through a brutal, ever-changing undead world where every run is shaped by the weapons, gear, and artifacts you find. Scavenge. Adapt. Survive.
A few things to look forward to:
Procedurally Generated Levels Shifting overworld, randomized levels, unpredictable loot.
Build-Defining Arsenal Weapons, equipment, and artifacts that create distinct playstyles.
Escalating Global Difficulty The longer you survive, the dead grow stronger and more varied.
Permanent Meta Progression Skill points, blueprints, and weapon parts that carry across runs.
Wishlist Zombiehood now!
See you at launch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
