Full notes
Full Zombiehood update
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Repeated intro
Hey everyone,
What changed
- UI and audio
- Gameplay
- Fixes
This update includes new level content, audio improvements, gamepad quality of life changes, and platform updates for our mac players - Zombiehood is now fully supported on Sillicon Macs!
If you are interested in playing, please view the recommended specs for mac, enjoy!
Levels & Environment
Added a new forest level section.
Added 2 new mountain level sections.
Minor layout polish fixes to existing levels.
Audio & Performance
Added limits for heavily repeated sound effects such as gunshots, impacts, ricochets, shell casings, loot pickups, and low-ammo cues, this should reduce audio cut-outs during very busy combat situations, especially when many rapid-fire or multi-projectile effects are happening at once.
Also improves the game's performance during bullet-heavy scenarios.
Reduced unnecessary positional sound playback for effects that are too far away from the player.
Input & UI
The cursor now always remains visible when using a gamepad, this should make aiming direction easier to read and more consistent, especially during reloads and when moving between gameplay and menus.
Improved gamepad cursor behavior across menus by removing several cases where the cursor could be shown or hidden unpredictably.
Save System Improvements
Fixed save folder handling on macOS and adds Steam cloud support for macOS.
Localization
Fixed the German item name for Air Shoes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
