Full notes
Full Zombie Carnage 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Zombie Carnage 2 changes
New HUD when aiming at something replaces the old text version. It includes an animated health bar, and more clear information
Changed zombie impacts sounds
Changed zombie impacts decals
Added zombie hitmarker sound when health is damaged
Now the victim can hear the health and armor hitmarker
Adjusted the volume of different sounds that were either too high or too low
Fixed incorrect sound occlusion in certain cases (mostly related to lasermines and wood planks)
Changed default volume when installing the game (75% master, 25% voice)
Source
Changelog.gg summarizes and formats this update. How we read updates.
