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Full notes
Full Zombie Carnage 2 update
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What changed
- Store
- Maps
- Events
- Gameplay
- UI and audio
- Balance
Zombie Carnage 2 changes
Event: Halloween
New Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS.
Progression: advance by finding pumpkins that spawn randomly around the map every few minutes.
- Additional missionsmissions added for collecting pumpkins.
Game Modes
Killer Mode (new)
New UI: shows the Killer’s health and the human score.
Win conditions: humans win by killing the Killer or when the timer hits 0; the Killer wins when the human score reaches 0.
- Mechanicseach time the Killer kills a human, the human score is reduced.
Respawn: humans now revive after a 5, 10, or 15 second timer.
- Balanceincreased Killer health.
Synapsis Mode
In matches with few players, the mode will start with 2 Killers.
Missions & UI
Previous interface that showed up to 3 missions temporarily disabled.
New interface that notifies the current progress of the active mission (enable via Settings → Game).
Rotation & Voting
Added the “Battle” map to the map rotation.
PvE/PvP mode voting disabled: when 5 players are reached it goes straight to PvP.
Spectator
When the person you’re spectating dies, the killer is shown for a few seconds and then it switches to spectate them (instead of free camera).
If the person you’re spectating disconnects, it switches to another player (instead of free camera).
When switching between players in spectator mode, the first- or third-person view is now preserved.
Gameplay & Balance
Melee: bonus headshot damage replaced with bonus damage when attacking from behind.
- Zombie vs. vestadjusted damage against the vest for primary and secondary attacks.
Friendly fire: blood effects are smaller and less noisy.
New players: receive extra health for a brief moment to ease the initial experience.
Classes & Progression
Rebel / Mutant and Soldier classes now start with the infinite ammo upgrade.
Equipment & Items
Drill: when aiming at a laser mine, you can repair it with left click.
- Laser mineswhen removed and re-placed, they keep their previous health.
Survivor: bayonet replaced by the Katana.
Human avatars: now reflect the selected skin.
Special Modes
Plague: the bloodthirst bar decreases more slowly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
