HomeGamesUpdatesPricingMethodology
Steam News25 October 20258mo ago

2.0 Beta 5

Event: Halloween New Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS. Progression: advance by finding pumpkins that spawn randomly around the map every few minutes.

In this update10

Full notes

Full Zombie Carnage 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions8 changes3 removals
  • Store
  • Maps
  • Events
  • Gameplay
  • UI and audio
  • Balance
addedEvent: HalloweenNew Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS.
changedEvent: HalloweenProgression: advance by finding pumpkins that spawn randomly around the map every few minutes.
addedEvent: HalloweenAdditional missions: missions added for collecting pumpkins.
addedGame ModesKiller Mode (new)
addedGame ModesNew UI: shows the Killer’s health and the human score.
changedGame ModesMechanics: each time the Killer kills a human, the human score is reduced.

Zombie Carnage 2 changes

addedNew Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS.
changedProgression: advance by finding pumpkins that spawn randomly around the map every few minutes.
addedAdditional missions: missions added for collecting pumpkins.
addedKiller Mode (new)
addedNew UI: shows the Killer’s health and the human score.

Event: Halloween

  • New Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS.

  • Progression: advance by finding pumpkins that spawn randomly around the map every few minutes.

  • Additional missionsmissions added for collecting pumpkins.

Game Modes

Killer Mode (new)

  • New UI: shows the Killer’s health and the human score.

  • Win conditions: humans win by killing the Killer or when the timer hits 0; the Killer wins when the human score reaches 0.

  • Mechanicseach time the Killer kills a human, the human score is reduced.
  • Respawn: humans now revive after a 5, 10, or 15 second timer.

  • Balanceincreased Killer health.

Synapsis Mode

  • In matches with few players, the mode will start with 2 Killers.

Missions & UI

  • Previous interface that showed up to 3 missions temporarily disabled.

  • New interface that notifies the current progress of the active mission (enable via Settings → Game).

Rotation & Voting

  • Added the “Battle” map to the map rotation.

  • PvE/PvP mode voting disabled: when 5 players are reached it goes straight to PvP.

Spectator

  • When the person you’re spectating dies, the killer is shown for a few seconds and then it switches to spectate them (instead of free camera).

  • If the person you’re spectating disconnects, it switches to another player (instead of free camera).

  • When switching between players in spectator mode, the first- or third-person view is now preserved.

Gameplay & Balance

  • Melee: bonus headshot damage replaced with bonus damage when attacking from behind.

  • Zombie vs. vestadjusted damage against the vest for primary and secondary attacks.
  • Friendly fire: blood effects are smaller and less noisy.

  • New players: receive extra health for a brief moment to ease the initial experience.

Classes & Progression

  • Rebel / Mutant and Soldier classes now start with the infinite ammo upgrade.

Equipment & Items

  • Drill: when aiming at a laser mine, you can repair it with left click.

  • Laser mineswhen removed and re-placed, they keep their previous health.
  • Survivor: bayonet replaced by the Katana.

  • Human avatars: now reflect the selected skin.

Special Modes

  • Plague: the bloodthirst bar decreases more slowly.

Source

Steam News / 25 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.