HomeGamesUpdatesPricingMethodology
Steam News1 October 20259mo ago

2.0 Beta 4

⚙️ General Runes Knockback and LongJump now only last for that life and not the entire round. Reduced the speed gained when using the Speed rune as a zombie.

In this update7

Full notes

Full Zombie Carnage 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions14 changes2 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Store
changed⚙️ GeneralReduced the speed gained when using the Speed rune as a zombie.
changed⚙️ GeneralIncreased the percentage of zombies in Multiple Infection from 30% → 40% .
removed⚙️ GeneralSecondary zombie protection is now removed when dealing damage or when the timer expires.
added⚙️ GeneralSecondary zombie protection can now vary depending on the map and not only the class used.
changed⚙️ GeneralReduced zombie damage against human armor.
changed⚙️ GeneralAdjusted base health for most zombies, with additional scaling depending on the mode.
percentage of zombies in Multiple Infection30%40%percentage of zombies in Multiple Infection increased, buffZombie Medikit : maximum health restored20%40%Zombie Medikit : maximum health restored increased, buffAnnihilation / Infection / Multiple Infection Mode duration4minutes3minutesAnnihilation / Infection / Multiple Infection Mode duration decreased, nerf

Zombie Carnage 2 changes

changedReduced the speed gained when using the Speed rune as a zombie.
changedIncreased the percentage of zombies in Multiple Infection from 30% → 40% .
removedSecondary zombie protection is now removed when dealing damage or when the timer expires.
addedSecondary zombie protection can now vary depending on the map and not only the class used.
changedReduced zombie damage against human armor.

⚙️ General

  • Runes Knockback and LongJump now only last for that life and not the entire round.

  • Reduced the speed gained when using the Speed rune as a zombie.

  • Increased the percentage of zombies in Multiple Infection from 30% → 40%.

  • Secondary zombie protection is now removed when dealing damage or when the timer expires.

  • Secondary zombie protection can now vary depending on the map and not only the class used.

  • Reduced zombie damage against human armor.

  • Adjusted base health for most zombies, with additional scaling depending on the mode.

  • Zombie Medikitmaximum health restored increased from 20% → 40% .
  • Increased movement speed of the human class Irrecoverable.

  • Made runes visually smaller.

  • Added sound processing to players microphones to prevent overly loud sounds.

🎫 Battle Pass

  • A new Battle Pass is available, featuring 5 weapon skins, including Blossom Katana, a legendary skin with special visual effects.

  • As with other battle passes, these skins will not be obtainable in the future.

  • The battlepass finishes on 2025-11-23.

🏃‍♂️ Movement

  • Now player acceleration (how fast speed increases) scales with maximum speed. This should make movement smoother.

  • Additional movement changes are planned for the next update

🕹️ Modes

  • Annihilation / Infection / Multiple Infection

    • Mode duration reduced from 4 minutes → 3 minutes.

    • Reduced frequency

  • Payload

    • Increased payload speed.

    • Reduced bot count and spawn frequency

🩸 System: Bloodthirst

  • New Bloodthirst system implemented.

  • Initial support for Plague mode.

  • Affects Killer and Survivor.

  • Goal: force them to constantly kill players; otherwise, their health will gradually decrease until death.

🗺️ Maps

Batalla

  • Multiple bases reworked.

  • Added a new base below the inner staircase.

  • Increased overall lighting.

  • Added fog (matching other maps).

  • Removed several obstacles.

  • Created new paths on the upper area.

  • Raised walls near the outer staircase connection and replaced the door with a larger one.

  • Added sound improvements in certain areas.

  • Fixed multiple bullet impact effects/sounds.

Source

Steam News / 1 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.