HomeGamesUpdatesPricingMethodology
Steam News18 September 20259mo ago

2.0 Beta 2

Campaign: Astra A new progression system similar to the Battle Pass, called campaigns, has been added. The current campaign, Astra, consists of 5 levels, which are progressed in the same way as the battle pass.

Full notes

Full Zombie Carnage 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions8 changes3 removals
  • Store
  • Compatibility
  • Gameplay
  • Balance
  • Fixes
addedCampaign: Astra A new progression system similar to the Battle Pass, called campaigns, has been added. The current campaign, Astra, consists of 5 levels, which are progressed in the same way as the battle pass. Each level has significant rewards, with the final level granting a new human skin called Astra.
changedThe Astra campaign ends in 1 month, and it will not be possible to obtain Astra in the future. We consider the Astra campaign a good reward in appreciation of those who play during the current beta. Steam post image
changedMovement
changedIncreased the max speed that can be reached with bunny hops
addedIncreased the speed that is added during air strafes
changedSlight improvements were made to the bot's artificial intelligence, especially related to jumping. We have planned more in-depth improvements for future updates.
maximum sensitivity in the settings1025maximum sensitivity in the settings increased, buff

Zombie Carnage 2 changes

addedCampaign: Astra A new progression system similar to the Battle Pass, called campaigns, has been added. The current campaign, Astra, consists of 5 levels, which are progressed in the same way as the battle pass. Each level has significant rewards, with the final level granting a new human skin called Astra.
changedThe Astra campaign ends in 1 month, and it will not be possible to obtain Astra in the future. We consider the Astra campaign a good reward in appreciation of those who play during the current beta. Steam post image
changedMovement
changedIncreased the max speed that can be reached with bunny hops
addedIncreased the speed that is added during air strafes

Campaign: Astra A new progression system similar to the Battle Pass, called campaigns, has been added. The current campaign, Astra, consists of 5 levels, which are progressed in the same way as the battle pass. Each level has significant rewards, with the final level granting a new human skin called Astra.

The Astra campaign ends in 1 month, and it will not be possible to obtain Astra in the future. We consider the Astra campaign a good reward in appreciation of those who play during the current beta. Steam post image

Movement

  • Increased the max speed that can be reached with bunny hops

  • Increased the speed that is added during air strafes

  • Now when you stop moving, the character brakes more smoothly

Bots

  • Slight improvements were made to the bot's artificial intelligence, especially related to jumping. We have planned more in-depth improvements for future updates.

General

  • Fixed a bug that prevented granting AP upon killing or infecting.

  • The character will no longer lose their equipped weapon upon resetting.

  • Disabled the armor extra item in Extermination / Killer / Plague / Synapsis modes.

  • Removed bots in Annihilation / Infection / Multiple Infection modes.

  • Increased the damage mitigation of zombie protections (includes First Zombie).

  • Increased the maximum sensitivity in the settings from 10 to 25.

Plague Mode

  • Assigned a specific survivor class for the mode.

  • Increased the Survivor's damage and health.

  • Decreased the Killer's damage when attacking the Survivor.

Source

Steam News / 18 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.