Full notes
Full Zombie Carnage 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Zombie Carnage 2 changes
Gameplay
Added bots to the start of the round to infection modes
New players (0rr, lvl <150) have a second chance in certain modes
Fixed bug with melee hit detection that made hits harder to land than intended
Reduced Fire/Frost rifle damage by 5%
Visual
Added tracer ammunition effect to weapons
Improved CM200/Magnum headshot effect
Slightly changed blood color
Small tweaks to HyperNova animations
Increased impulse in the direction of the shot when an enemy is killed
Added dismemberment effect to Killer death
Source
Changelog.gg summarizes and formats this update. How we read updates.
