Full notes
Full Zenvader update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Maps
- Gameplay
You can now toggle whether to use weapons you've already purchased (such as missiles and charge weapons) at any time in Space Hangar.
You can enable/disable the weapon by pressing X button or SPACE bar.
For example, if you disable the FIGHTER’s Charge Wave, cards that increase charge speed will no longer appear, making it more efficient to enhance other abilities (such as shot rate and damage). Naturally, this makes you more vulnerable to enemy fire, but if you’re confident in your dodging skills, deliberately trying this setup can sometimes help you clear stages faster.
Previously, changing your settings required resetting your upgrades, but with this update, you can now freely change your settings without any reset cost.
Source
Changelog.gg summarizes and formats this update. How we read updates.
