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- Zenvader
Version 1.51
You can now toggle whether to use weapons you've already purchased (such as missiles and charge weapons) at any time in Space Hangar. You can enable/disable the weapon by pressing X button or SPACE bar. For example, if…
Announcement2 changesGameplayBalance - Zenvader
Version 1.5 - New Modes Added!
It has been six months since the release of ZENVADER, and while I have continued to make minor adjustments during that time, this is the biggest update so far! Once you clear the standard campaign with…
Event5 changesFixBalance - Zenvader
Version 1.35
<General> ・When a wall's health exceeds 200, its vertical growth stops and its color changes instead. (This prevents walls from becoming excessively long and getting quickly destroyed by touching aliens.) ・Adjusted the…
Announcement21 changes2 numericFix - Zenvader
Version 1.33
-Adjusted the value of the “Shot Cooldown” card that appears when the Shot Cooldown value is between 0.7 and 0.3. -Changed the display of the player stat Charge Speed to Charge Cooldown and modified it to show the numbe…
Announcement4 changes2 numericBalance - Zenvader
Version 1.30 - New BANDIT
- If BANDIT has Charge Shot, the “Charge Shot Explosion Radius” card now appears, increasing the blast radius of Charge Shot. - Added “Charge Shot Explosion Radius” to the stats panel on the right side of the screen. -…
Announcement4 changesGameplayBalance - Zenvader
v1.24
- When equipping Ninja's Grace, the draw rate of Shot Cooldown and Bullet Damage cards now doubles. - Increased the Wall Shot Cooldown card bonus by Bishop's Wisdom from 1.2 to 1.3. - Fixed some bugs.
Announcement1 change1 numericFix - Zenvader
Version 1.21
・Increased the amount of Materia obtainable from Aliens ・Changed the default Wall Shot Range distance from 400 pixels to 420 pixels ・Bind Grenades can now slow Floaters and Casters ・Increased the value of Shot Rate Card…
Announcement1 changeBalance - Zenvader
Version 1.17
Ninja's Grace now doubles the draw rate of Bullet Damage cards.
Announcement1 changeBalance - Zenvader
Verson 1.16
- If you obtain a power-up while charging a grenade or makibishi, the charge will now cancel. This prevents grenades/makibishies from accidentally launching the moment the power-up screen closes. - Slightly brightened t…
Announcement1 changeBalance - Zenvader
Version 1.15
- Life cards no longer show up when the player's life is at max, enabling you to improve your unit more efficiently by trying not to receive damage. - Modified the flying distance of Space Grenade/Makibishi.
Announcement1 changeBalance - Zenvader
v1.222
Fixed the bug that Caster appears at the start of Wave 22 and immediately dies.
Announcement1 changeFix - Zenvader
version 1.12
- Decreased the growth rate of Aliens a little (now you can kill them slightly faster). - Assigned W and Arrow Up key for throwing grenades. So now you can throw grenades with either G, W, or Arrow Up.
Announcement1 changeGameplay - Zenvader
v1.03
スペースグレネードのダメージに関する説明文を追加。 Add some more details to the description of Space Grenade.
Announcement1 changeGameplay - Zenvader
Version 1.02
Fixed typos in Japanese
Announcement1 changeFix



