Full notes
Full Wyrd World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
This quick hotfix remedies an issue with the Hotbar that arose from giving it a make-over. Could no longer put items ON the hotbar to use them. It was silly, and i fixed it once, then got distracted working on something cool that turned into a huge spaghetti mess and caused me to do a whole restore of the day, which included whiping the fix on the hotbar, so now it's -refixed.
Also included: Fixed an issue with some villagers dying weird, or not at all when killed by the player. It was related to their idle animations.
Hotbar and Player stats inside the inventory got a make-over. You can now inspect items in your inventory by right-clicking on their icons for further details such as gold value, the damage or armor they provide, and stats they provide when consumed. Fixed an issue with one of the bows being hidden in game when not intended to be. Guards have more hitpoints now.
It's all been a blur since the drowning bug got fixed but I am getting back on track with my notes. I really want to create a dialogue system next, then that can lead into quests from NPCs but it may be some time.
Source
Changelog.gg summarizes and formats this update. How we read updates.
