Update history
Latest Wreckborn updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Wreckborn
Patch notes
Fleet and ships The fleet screen now shows additional indicators: jump fuel amount, number of available boost levels, combat status when a ship is in combat. Enemy ships now react to attacks more reliably. Previously, p…
Announcement15 changesFixBalance - Wreckborn
Trading Stations, Jump Drive, Ship Coloring, and Much More
Hi everyone! I have released a new game update. It introduces many new features, improvements, and changes that I announced in the April news post. Below you will find an overview of the most important additions and fix…
Patch notes19 changesGameplayBalance - Wreckborn
Dev Update: Short Gameplay Video Showing New Mechanics
Hi everyone! Below, I’m sharing a short gameplay video showing some new mechanics I’m currently working on: ship coloring, selecting targets in space for the autopilot or jump drive, using the jump drive, building a for…
Announcement1 changeGameplay - Wreckborn
Dev Update: Planned New Mechanics
For now, this will be the last smaller update. I will still be making fixes if any issues are reported, but I am planning the next bigger update in a few months. Below is a list of changes and new mechanics that I want…
Patch notes10 changesGameplayBalance - Wreckborn
Keyboard Shortcuts, Radial Menu, and Loot Saving
Radial Menu I added a radial menu for buildings. When aiming at a building and holding the F key, an additional radial menu appears with the following options: move the building, turn the building on or off, destroy the…
Patch notes4 changesGameplay - Wreckborn
Base Building System Improvements
Transformation Cube I added a preview cube to the foundation placement panel that shows which shortcut to use to rotate an element in the correct direction. Foundation Coloring I added the ability to assign any color to…
Patch notes10 changesGameplayUI/audio - Wreckborn
Patch notes
Fixed a crash that occurred while placing foundation lines. Optimized destroyed buildings by removing fire and smoke effects, which were slowing the game down when too many were active, and replaced them with a shader-b…
Announcement8 changesFixPerformance - Wreckborn
Patch notes
Memory core is now required from ship tier 3. I fixed bugs related to a ship returning to base: - when a ship was in combat and Return Home was selected, it could get stuck in a movement loop and fly around its last pos…
Announcement8 changesFixPerformance - Wreckborn
Fix for the “Return Action” task
The changes introduced to the return-to-base action caused an issue with completing the “Return Action” task, which required returning to the undocked ship. I have temporarily removed this task.
Announcement1 changeGameplay - Wreckborn
Patch notes
Game Optimization I changed the game state saving system. Previously, the game was saved in real time. Now the game state is saved every 5 minutes, and after returning to the menu it is possible to load a backup. The la…
Announcement8 changesFixPerformance - Wreckborn
Patch notes
Increased the amount of resources dropped from a ship wreck after crashing into an asteroid. Improved escort commands: F1 – attack selected target – sends ships to attack the target you are currently aiming at or have a…
Announcement4 changesFixGameplay - Wreckborn
Construction Planner Fixes
Previously, the construction planner always used materials from the main asteroid and produced any missing resources there — even if we were building something in a colony. This was designed so that the produced materia…
Announcement4 changesGameplay - Wreckborn
Small patch
Changed the cost of upgrading modules in the Technical Dock Fixed an issue where the game could freeze when closing the application
Announcement2 changesFixGameplay - Wreckborn
Movement Fix
Fixed an issue with character movement near the poles, where the character could unintentionally turn toward them while walking. By default, the character aligns with the direction of gravity while moving. This can be c…
Announcement2 changesFixGameplay - Wreckborn
Bug Fixes and Improvements
Reported Bugs and Suggestions In this update I fixed several issues and introduced changes based on your suggestions: Added material drops requiring cobalt from pirate defense towers Fixed an issue causing golden signal…
Store11 changesFixGameplay - Wreckborn
Game Update – New Features and Fixes
Hello everyone! I’ve just released a new update for the game. It includes many fixes and improvements suggested in your feedback and reports. Below you’ll find an overview of the most important changes and new features.…
Event25 changesFixGameplay

