Full notes
Full When We Arrive update
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What changed
- Fixes
- UI and audio
- Gameplay
- Maps
When We Arrive changes
Alpha Patch Note 0.0.13
- FIXVarious minor exceptions and bugs have been fixed.
FIX: The “loot everything” button is only displayed for other inventories (and no longer for your own).
FIX: The avatar no longer gets stuck in invisible places when moving.
ADJUSTMENT: The forest starting area has been redesigned.
ADJUSTMENT: Enemies on the map can now patrol.
- ADJUSTMENTPlayer detection and enemy animations have been improved.
NEW: The dog in the lobby now has sounds!
NEW: The avatars have been replaced.
NEW: A text effect now appears when certain locations are discovered.
- NEWThere are over 50 new items to discover!
NEW: There is now a bear trap in the forest starting area that traps the player when they enter it.
NEW: There are now torches that burn out while equipped in the hand.
- NEWThe tavern has been redesigned. Helga and other new characters are waiting for your next visit!
NEW: There are also little secrets to be found in the tavern.
We look forward to your feedback! And thank you so much for your support, it really helps us a lot <3 Have fun testing!
Source
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