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Steam News26 April 20263mo ago

Warlordocracy v6.3

Added another parallax background to the Krugen Camp in Ch.5. Increased the map size and added new script booleans to check for map size, so that old saves are compatible with the new map scripts.

Full notes

Full Warlordocracy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions1 change0 removals
  • Maps
  • Fixes
  • Gameplay
addedAdded another parallax background to the Krugen Camp in Ch.5. Increased the map size and added new script booleans to check for map size, so that old saves are compatible with the new map scripts.
fixedAlso fixed some bugs and added more dialogue for Ch.6.
addedAdded parallax backgrounds to Chapter 5.
changedAdjusted Ch.5 transition scripts to accomodate for new map sizes with parallax backgrounds.
addedNew script booleans: "if_mapSizeX" and "if_mapSizeY" (for use in transition scripts with resized maps).
fixedFixed bug where blank image would be drawn in top-right corner during dialogue with no object selected.

Warlordocracy changes

addedAdded another parallax background to the Krugen Camp in Ch.5. Increased the map size and added new script booleans to check for map size, so that old saves are compatible with the new map scripts.
fixedAlso fixed some bugs and added more dialogue for Ch.6.
addedAdded parallax backgrounds to Chapter 5.
changedAdjusted Ch.5 transition scripts to accomodate for new map sizes with parallax backgrounds.
addedNew script booleans: "if_mapSizeX" and "if_mapSizeY" (for use in transition scripts with resized maps).

Added another parallax background to the Krugen Camp in Ch.5. Increased the map size and added new script booleans to check for map size, so that old saves are compatible with the new map scripts.

Also fixed some bugs and added more dialogue for Ch.6.

Complete list of changes:

-Added parallax backgrounds to Chapter 5.

-Adjusted Ch.5 transition scripts to accomodate for new map sizes with parallax backgrounds.

-New script booleans: "if_mapSizeX" and "if_mapSizeY" (for use in transition scripts with resized maps).

-Fixed bug where blank image would be drawn in top-right corner during dialogue with no object selected.

-Fixed bug where parallax backgrounds weren't updating their lighting with time of day.

-Fixed bug where parallax backgrounds weren't being drawn after "timePass" command.

-Fixed ignite script so that light effect appears immediately.

-Added lots of dialogue for Ch.6 (coming this summer).

Source

Steam News / 26 April 2026

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