Warlordocracy
Steam News 30 April 202620d ago

Warlordocracy v6.4

Fixed a bunch of bugs thanks to Amadel, mostly broken ability and item scripts. Throw Object ability was totally broken from a few patches ago, along with brewing poisons with Alchemy or Naturalism. Backstab ability was…

Update log

Full Warlordocracy update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

6 fixes1 addition4 changes0 removals
  • Store
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
fixedFixed a bunch of bugs thanks to Amadel, mostly broken ability and item scripts. Throw Object ability was totally broken from a few patches ago, along with brewing poisons with Alchemy or Naturalism. Backstab ability wasn't working on unconscious targets, plus a lot more. Much appreciated.
changedAlso revamped the map lighting based on time to accommodate for custom nightfall times. Night will last much longer in Ch.6 in the Northlands.
changedWhen mobile AI extinguishes campfires and torches during the day, there is now a water splash animation and sound effect.
changedReworked lighting for custom nightfall cycles (for longer nights in Chapter 6).
changedMobile AI extinguishing torches, etc. in daytime now shows water splash and plays sound.
fixedFixed bug in Ordius' dialogue that decreased militia respect if Feluco was in party (thanks to Amadel).

Fixed a bunch of bugs thanks to Amadel, mostly broken ability and item scripts. Throw Object ability was totally broken from a few patches ago, along with brewing poisons with Alchemy or Naturalism. Backstab ability wasn't working on unconscious targets, plus a lot more. Much appreciated.

Also revamped the map lighting based on time to accommodate for custom nightfall times. Night will last much longer in Ch.6 in the Northlands.

When mobile AI extinguishes campfires and torches during the day, there is now a water splash animation and sound effect.

Party members besides the main character can now talk to henchmen, allowing them to pick up pets. This makes Shale a much more useful companion with her Animal Taming ability. Main party members still can't talk to other main party members, only henchmen (henchman dialogue is very simple).

Complete list of changes:

-Reworked lighting for custom nightfall cycles (for longer nights in Chapter 6).

-Mobile AI extinguishing torches, etc. in daytime now shows water splash and plays sound.

-Party members that aren't main character can now talk to henchmen (so they can pick up pets).

-Fixed bug in Ordius' dialogue that decreased militia respect if Feluco was in party (thanks to Amadel).

-Fixed bug where you couldn't use Backstab ability on unconscious targets (thanks to Amadel).

-Fixed bug with brewing poison with Alchemy or Naturalism ability (thanks to Amadel).

-Fixed bug with Throw Object ability from recent patch (thanks to Amadel).

-Fixed bug when trying to use a Bottle of Flashdust (thanks to Amadel).

-Included player gender reputation in all the sample parties.

-Updated all story files (added some more wealth).

Source

Steam News / 30 April 2026

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