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- Void Marauders
Achievements and New Content!
Hi In this patch I added achievements, a new map and some changes. Let's go in detail: New Map: Added a new volcanic map where you need to hunt a rare Crimson Xenobeast. Be wary that the planet is infested so expect con…
Event19 changesFixMaps - Void Marauders
Patch Notes: 19-03-2024
In this patch I add 2 new maps and a few fixes and changes: New Maps: Added a new snow planet mission where you can raid a CDF outpost. Be wary that CDF soldiers are tougher than your regular security guards. Added a ne…
Security11 changesFixMaps - Void Marauders
Patch Notes: 20-02-2024
For this week I have more fixes but also new skills for Human and Void Spawn Mercenaries: Added new skill to Void Spawn: Suppressive Fire. Replaces Covering Fire for a barrage with a medium sized area of effect and manu…
Announcement15 changesFixGameplay - Void Marauders
Patch Notes: 14-02-2024
A few fixes for this week's patch: Fixed a bug where a soldier would get deselected after certain actions like reload. Fixed a bug where a soldier sometimes wouldn't be able to move after certain actions (usually Cloaki…
Announcement16 changesFixUI/audio - Void Marauders
New Patch: Space Station Overhaul and New Missions!
Hi, This patch replaces the old station menus for 3D environments with NPCs. It also adds new missions in new environments, new enemies and fixes. Let's go in detail: Space Station Overhaul: As I mentioned in a previous…
Event16 changesFixGameplay - Void Marauders
Dev Diary #10: Space Station Overhaul
Hi I'm hard at work making the next big content patch so I wanted to inform you of what's coming. The main idea behind this long promised "space station overhaul" is to replace the current space station user interface w…
Store7 changesMapsGameplay - Void Marauders
Patch Notes: 18-10-2023
Hi This patch has some minor features and content that I'm releasing while I work in a bigger patch. Let's go in detail: Added explosive barrels to several maps. These barrels can only be targeted if there's enemies clo…
Store12 changesFixMaps - Void Marauders
New Skills (and other stuff)
Hi For this patch I have several new skills for the soldiers (and changes to some existing ones), some major fixes to combat using height and even changes to some existing maps to take advantage of these fixes. Let's go…
Patch notes8 changesFixMaps - Void Marauders
Patch Notes: 04-09-2023
Hi, For this week I have a few extra bug fixes that couldn't wait until the next medium or big patch: Fixed dialogue screen still active if you load a new game or go back to the Main Menu before finishing a dialogue seq…
Announcement5 changesFix - Void Marauders
New Enemies and Missions
Hi I'm back with a new content patch. Like I mentioned in a previous dev diary, I'm adding a new enemy faction called the Alien Diaspora. These enemies come with their own missions and loot and because of this the campa…
Security5 changesFixGameplay - Void Marauders
Dev Diary #7: More Scenarios, less repetitive content
Hi Right now, my priority is to make the game feel less repetitive. To achieve that I'm working in these points: New Maps: The obvious way to make a game feel less repetitive is just to add new scenarios. For example, r…
Patch notes6 changesMapsGameplay - Void Marauders
Patch Notes: 11-11-2022
Hi, For this week's patch I have several fixes: Fixed a bug where switching soldiers after throwing a grenade would make the soldier go back to the start of the throwing grenade animation. Fixed a bug where personal shi…
Announcement9 changesFixMaps - Void Marauders
Dev Diary #6: Working in New Mission Types and Scenarios
Hi It's been a while since I posted a Dev Diary or uploaded a new patch so I wanted to share what I'm doing, what I'm planning and what's a bit delayed in case you want to know what's taking so long (Warning: Text Heavy…
Security10 changesGameplayStore - Void Marauders
Dev Diary #4: Patrols, Alarms and Sniper Rifles
Hi I still have at least a week before I finish the patch with a new class and features so I decided to share a new Dev Diary to show what I'm making and what's ready. Assassin Weapons and Skills: The Human Assassin cla…
Patch notes10 changesGameplayMaps - Void Marauders
Dev Diary #2: New Content based on Feedback
Hi Now that the game's been out for more than a week and many players have shared their opinions I can start setting priorities. While I have many plans for the game it seems more varied content and anything that improv…
Store6 changesFixGameplay - Void Marauders
Some Urgent Fixes (and Autosave)
New Features: - Added Autosave at the end of every turn in Star Map (option activated by default). - Added option to limit framerate between 30fps and 120fps (this should help reduce temperature in high end machines due…
Patch notes2 changesFixMaps


