HomeGamesUpdatesPricingMethodology
Steam News14 February 20242y ago

Patch Notes: 14-02-2024

A few fixes for this week's patch: Fixed a bug where a soldier would get deselected after certain actions like reload.

Full notes

Full Void Marauders update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes2 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
fixedFixed a bug where a soldier would get deselected after certain actions like reload.
fixedFixed a bug where a soldier sometimes wouldn't be able to move after certain actions (usually Cloaking).
fixedFixed a bug when opening the new Hangar UI that would keep the panel opened and unable to close.
fixedFixed rockets not doing damage to destructible props.
fixedFixed a bug where dron's projectiles would shoot from a different place instead of its gun.
fixedFixed an issue where a soldier firing a rocket from an alien tower would slide vertically.

A few fixes for this week's patch:

  • Fixed a bug where a soldier would get deselected after certain actions like reload.

  • Fixed a bug where a soldier sometimes wouldn't be able to move after certain actions (usually Cloaking).

  • Fixed a bug when opening the new Hangar UI that would keep the panel opened and unable to close.

  • Fixed rockets not doing damage to destructible props.

  • Fixed a bug where dron's projectiles would shoot from a different place instead of its gun.

  • Configured more half cover props to be destructibles (small canisters and boxes).

  • Fixed an issue where a soldier firing a rocket from an alien tower would slide vertically.

  • Fixed station music not stopping after undocking.

  • Fixed a small animation jitter when customizing techno sorcerers.

  • Fixed an issue where drone corpses would fall through the ground.

  • Fixed a pathing bug where sometimes enemy patrols wouldn't patrol or react to explosion noise.

  • Fixed a bug where patrols wouldn't be alerted when one of their members dies in a single shot.

  • Fixed a few corner walls from not blocking the right cells in the grid.

  • Fixed an issue where the camera would focus a wrong point when a pod is landing in a scenario.

  • Now panels in the new station UI can be closed by pressing Escape.

  • Fixed an issue where the last boss sometimes fails to execute its vortex spell.

EDIT: I uploaded a new small patch today that fixes a critical bug where some Krell'Sha enemies freeze (since it's only a single fix I didn't post a new article).

Regards, Jorge

Source

Steam News / 14 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.