Full notes
Full Void Marauders update
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What changed
- UI and audio
- Balance
Hi,
For today I have only a few fixes that couldn't wait to the end of the week:
- Fixed a bug causing hybrid quests (space combat + boarding) to not be marked as complete (like the Rogue Scientist quest). - Fixed several spelling errors in several dialogues.
Before this patch I also made another small patch but I didn't make a post with its details, the fixes in that patch were:
- Added difficulty label to missions board panel. - Fixed a rare issue where a unit would stop one cell before its destination while moving. - Increased slightly chance of Cyber Warfare Module of appearing in civilian stores and late pirate stores. - Edited a few dialogues from the main quest.
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That's it for now. I'm preparing other fixes so I expect to have another small patch pretty soon. Feel free to share your feedback, not just bug reports but what you think the project is missing.
Regards, Jorge
Source
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