Update history
Latest Void Grimm updates
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- Void Grimm
Unity Security Patch + Bugfixes
Devlog There was a report of a potential security concern regarding the Unity runtime. Unity has provided updates to solve this potential issue. - I have incorporated these changes and everything should be fine now. Add…
Security1 change - Void Grimm
Mining Update Hotfix
I've fixed a bug which messed up the escape sequence in mining fights as well as the volume settings of the asteroid sounds.
Announcement1 changeFix - Void Grimm
Mining Update
New features Asteroid Mining - A special combat type where you have limited time to gather lots of minerals by defeating an endless wave of enemies that are getting progressively stronger. The ability to buy and sell mi…
Patch notes4 changesGameplayUI/audio - Void Grimm
Highborn graphics update
I have improved the images for all Highborn, removing errors, adding a more fitting style and often using the color scheme of the faction, if they belong to one. Furthermore I've started to improve the projectiles. Rock…
Announcement2 changesGameplayBalance - Void Grimm
Light and Stability
I have upgraded the game to Unity 6 and optimized performance. This has allowed me to improve the available lighting. Now the levels have different lighting styles which sets them apart more. I’ve reworked the event sys…
Announcement3 changesPerformanceGameplay - Void Grimm
Automation and Discard Queue
I have added an optional auto fire mode to some of the attack cards as well as a card discard queue system. This allows for better strategic freedom by reducing the micro management. The goal is to move Void Grimm furth…
Announcement3 changesFixGameplay - Void Grimm
2024 - December - Hotfix 2
Fixed the invincible enemy soft lock bug. Several small bugfixes. Fixed two events.
Announcement1 changeFix - Void Grimm
Graphics Update - Hotfix
Fixed a missing background image. Reduced shaking during emergency escape sequence.
Announcement1 changeFix - Void Grimm
Graphics Update
New update. I have improved the visuals: Adding better graphics for the command bridges of all ships, changing multiple cards, artifacts and enemies, adjusting contrast and saturation levels in general and changing some…
Announcement2 changesFixMaps - Void Grimm
Settings Update
Minor gameplay tweaks and a few improvements to the settings menu and settings in general. Please note: In the rare case that this update leads to weird behavior in your settings menu, please click on Settings->Other->R…
Announcement1 changeGameplay - Void Grimm
Polishing Update
I've polished multiple parts of the UI, like adding animations to the UI screen, improving the Enemy Preview screen, as well as adding more effects like engine particles when enemies spawn.
Announcement1 changeUI/audio - Void Grimm
Improved slow motion - Update 2024-08-30
Devlog: I've added: New Feature: Slow motion now unlimited: Some people voiced their concerns about the speed of the game as they want a real-time game that still leaves time to think. The previous slow motion mechanic…
Announcement4 changesGameplayBalance - Void Grimm
The Foundation Update
The Foundation Update Welcome back and thanks for the wait. This update is a massive overhaul of Void Grimm. While the previous updates were similar to a basic prototype or a proof-of-concept, the Foundation Update serv…
Event8 changesMapsGameplay - Void Grimm
Delays in development
Because of unanticipated circumstances and development hurdles, I have to postpone the final release. The scope of the game has increased and I want to make sure that everything is integrated nicely and the quality is h…
Announcement1 changeGameplay - Void Grimm
Update: Secondary Loadouts For Ships And Global Leaderboard
Update: Secondary Loadouts For Ships And Global Leaderboard Both ships now have a secondary loadout centered around "Edge" cards. These cards reduce your shield, but are much more powerful compared to similar cards. (Th…
Patch notes4 changesBalanceGameplay - Void Grimm
2022-05-15 Update 2
Rewards now unique (no duplicate skills in rewards). Several changed icons and skill effects for the Makara.
Announcement1 changeGameplay



