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Steam News19 January 20251y ago

Automation and Discard Queue

I have added an optional auto fire mode to some of the attack cards as well as a card discard queue system. This allows for better strategic freedom by reducing the micro management.

Full notes

Full Void Grimm update

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What changed

1 fix1 addition0 changes1 removal
  • Gameplay
  • Balance
  • Maps
addedI have added an optional auto fire mode to some of the attack cards as well as a card discard queue system. This allows for better strategic freedom by reducing the micro management. The goal is to move Void Grimm further towards strategic combat that requires good decisions instead of fast mouse movements and split second clicks.
removedBig Changes: - Auto fire mode for some attacks - Queue to discard cards (right clicking on a card that is queued to be discarded will remove it from the queue) - Cards that are on cooldown can be queued to be discarded when the cooldown finishes
fixedOther changes: - Tweaking bloom for combat and map view - Reduced loading time - Fixed some minor bugs

I have added an optional auto fire mode to some of the attack cards as well as a card discard queue system. This allows for better strategic freedom by reducing the micro management. The goal is to move Void Grimm further towards strategic combat that requires good decisions instead of fast mouse movements and split second clicks.

Big Changes:

  • Auto fire mode for some attacks
  • Queue to discard cards

(right clicking on a card that is queued to be discarded will remove it from the queue) - Cards that are on cooldown can be queued to be discarded when the cooldown finishes

Other changes:

  • Tweaking bloom for combat and map view
  • Reduced loading time
  • Fixed some minor bugs

Source

Steam News / 19 January 2025

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