Update log
Full Vietnam War update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Workshop
- Store
NEW CONTENT:
* Day / night cycle duration option added to start menu general settings page 2 (12min [current default], 18min, 24min, 30min, 60min, 4h, 12h, 24h). The slowest 4 modes includes some performance saving due to less frequently updating of position & rotation of sun and moon light directional light sources.
* MAS-36 rifle added (at big U.S. armories and at most A.R.V.N. bases). Use Alt to toggle between rifle grenade mode and normal bullets.
* MAS-36 NPC A.R.V.N. soldier type added.
* MAS-49 rifle added (at V.C. bases and hidden in civilian buildings). Use Alt to toggle between rifle grenade mode and normal bullets.
* MAS-49 NPC V.C. soldier type added.
* Antique Vietnamese sword added (hanging on wall in some old French yellow villas and in a Cu Chi tunnel command room.
* Hammer is now a melee weapon (found in hardware stores, land vehicle repair pads and in structures under construction. Additional non combat mechanic planned).
* Bible can now be equipped as a melee weapon (found in morgue primarily. Additional non combat mechanic planned).
GAMEPLAY ADJUSTMENTS:
* Player run speed reduced.
* Player movement improvement: when player runs over the top of hills or ridges, player should no longer get thrown upwards sometimes.
* NPC soldiers now won’t go prone very close to enemy as frequently.
BUG FIXES:
* The highest U.S. guard towers now have 50% more HP. The second highest have +25%, and the highest V.C. guard tower now has +25% HP.
* Bamboo stick and bamboo spear now have UI (no UI might have caused errors if attempt to pickup them up before. Found in hardware store etc).
* Baton now added to player weapon system in S.E. Asia scene. This should prevent errors (such as not being able to use any melee weapons) when player goes back to Vietnam from America while having police billy club equipped.
* Pt76 and BTR60 and various Tuctuc missing destroyed models added.
* NPC pilots on ground should no longer fire weird projectiles.
* Airbase and carrier ground crew stats changed to avoid combat issues.
* The small castle bunker under construction is Danang AB is now moved up to correct height.
* XM148 NPC troops updated to fix issue with using their grenades.
* Missing LOD added to various objects in ARVN bases.
* Missing colliders added to the yellow old factory buildings.
Thank you for the help, feedback and support!
Source
