Update log
Full Vietnam War update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Performance
- UI and audio
New content:
* AN-2 transport plane and improvised bomber variant are now available at air bases in North Vietnam plus at new small airstrips (many of them in Laos and Cambodia). Some are flown by NPC pilots.
* MIG17 and MIG21 now have bombs and K-13 I.R. guided anti air missiles (press left CTRL to turn I.R. seeker on/off).
* MIM23 Hawk radars and S.A.M. launchers added to some U.S. bases and missile cruisers.
* Enemy S.A.M. radars can now be hacked by player to turn transponder IFF protection system off.
* XM41E2 MANPADS added to U.S. armories.
* New XM41E2 Soldier type added to U.S. garrisons (ie not in squads). MANPADS Soldiers can no longer lock on aircrafts that have engines off.
* More soldier types in U.S. garrisons.
* Experimental Rocketstrap for player has been added. It has about 40 seconds flight time at full throttle. Hand weapons can be used while flying. Skill in rocketstrap improves fuel efficiency. Green variant has 33% more fuel but weighs 10% more (and requires skill lvl 10). They can be refueled at helipads. They’re found in some larger bases in fenced off and guarded areas and various other locations. Of course these weren’t actually used in the war for obvious practical reasons.
* Sapper charge (long stick with hand grenades tied together) added as secondary weapon for V.C. player.
* 43 U.S. temporary landing zones (L.Z.) added. They can be established during the game. Technically they aren’t bases (no flag to capture) but they have helipads and supplies. Also more small S.F. tent camps added. N.V.A. landing zones added as well.
* 55 V.C. river / coastal supply camps. They can be established during the game. They also don’t have flag to capture. The boat will sometimes be launched.
* Communication wires along parts of Ho Chi Minh Trail: These can be destroyed or wiretapped. Returning later to retrieve tapes will provide a bonus (size dependent on time). The data collected may reveal enemy units in the region on the map.
* Special forces wiretap mission. These will require crossing the border into Laos or Cambodia, so due to the distances, longer than normal mission time will be allowed.
* Unexploded ordnance added in some areas (Mk82 +Mk84 bombs, they may explode if damaged). Also more (pre-made) explosion craters added.
* V.C. munitions workshops added. Providing these with materials from unexploded ordnance will provide +3 mags, +3 RPG2 rounds, +3 hand grenades and +3 explosive arrows when you resupply anywhere for the following 25 to 50 minutes. It will also increase supplies in province.
* B-52 crash sites added (the ones loosely based on historical locations have been added to the map).
* Chinook crash sites added.
* Huey crash sites added.
* Parachute T10 model and sound added to player (press space when fall from aircraft).
* Pilot corpses hanging from parachute in trees. U.S. player will get a bonus to find it (if not already marked on map). And a bonus to retrieve it (just go under him). V.C. player will get a bonus to find it (if not already on map ofc).
* Single U.S., V.C., N.V.A. and N.V.A. S.F. snipers added (not part of squad or base garrison). Map icon is shown if you’re same faction.
* Air America new Golden Triangle missions (and new poppy field areas) added.
* Air America rice delivery mission setup updated. Also a lot more planes available now at the Air America bases in Laos.
* Hydra rocket big
Source
