Vietnam War
Steam News 29 September 20257mo ago

Update 33: Doorguns, Miniguns, Bows & Crossbows, Settings and Bug Fixes

HELICOPTERS * New Huey variant with M134 Minigun door guns and search lights. * While being a door gunner, player can press F4 while looking at terrain to set waypoint to fly to. * While being a door gunner, the player…

Update log

Full Vietnam War update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes10 additions3 changes6 removals
  • Gameplay
  • Maps
  • Fixes
  • Performance
  • Balance
  • UI and audio
addedNew Huey variant with M134 Minigun door guns and search lights.
changedWhile being a door gunner, player can open map and click on bases and villages to select them as a destination and have the helicopter fly there.
fixedBug fixed preventing helicopters from automatically flying to mission target when entering as door gunner (they got stuck in take off mode due to too low power in most cases).
addedDoor guns now have infinite magazines, but reloads are still needed.
addedChinook now has rocket pods and machineguns (models).
addedLOD added to Huey models (for performance reasons).

HELICOPTERS

* New Huey variant with M134 Minigun door guns and search lights.

* While being a door gunner, player can press F4 while looking at terrain to set waypoint to fly to.

* While being a door gunner, the player can press L while looking at terrain to set a waypoint for the helicopter to land at. This function has been enhanced.

* While being a door gunner, player can press H to set the helicopter into hover mode.

* While being a door gunner, player can open map and click on bases and villages to select them as a destination and have the helicopter fly there.

* Bug fixed preventing helicopters from automatically flying to mission target when entering as door gunner (they got stuck in take off mode due to too low power in most cases).

* AI door guns should be more accurate now.

* Door guns now have infinite magazines, but reloads are still needed.

* Chinook now has rocket pods and machineguns (models).

* Skycrane helicopter is now more agile and has slightly higher lift force.

* LOD added to Huey models (for performance reasons).

* All Huey models now have updated terrain avoidance colliders.

* Helicopter pilot AI terrain avoidance improved.

* Helicopters NPC pilots should now land more slowly.

* Shawnee AI helicopters sometimes crashing due to no engine power fixed.

* When player is door gunner, the NPC pilot should now move more gently and have less horizontal wobble when flying straight.

* Medevac Huey now will provide a full healing of player instead of partial.

* M60 bipod while door gunning visible in both folded up and down positions is now fixed (no more duplicated bipod).

* Entering helicopters as door gunner should no longer reload region scene and terrain.

* Player can no longer enter destroyed helicopters.

* Fixed bullets originating in wrong positions on Chinook, Cheyenne and Little Bird helicopters.

* Huey H transport variant can no longer fire rockets or forward machineguns.

* Huey medevac variant can no longer fire rockets or forward machineguns.

* Huey H variant with M134 now has side mounted front facing machineguns.

* UI hint to enter as door gunner removed for helicopters with no doorguns.

* Pilot model added to Huey cockpits when player is using door gun.

* Cobra helicopter turret should now no longer hit itself under certain conditions, and chance of door gunners hitting own helicopter is also reduced.

* When playing as Army & Marine Corps Gunship Pilot, player will now respawn at nearest base instead of at home base.

* Huey gunship with 40mm grenade launcher was passive on helipads but it is now actively flying as intended.

INFANTRY

* Bow (U.S.) and Crossbow (V.C.) for player with 3 arrow types: Normal, Fire and Explosive. Archery skill will improves accuracy, range, energy used to pull etc. And every 25 skill points will add 1 more explosive arrow. Normal arrows can be picked up from the ground after being fired.

* Montagnard hill tribe bases (in border areas of Central Highlands) and squads added. These are allied with U.S. forces and every squad has a U.S. advisor and they are sometimes deployed to Special Forces camps in mountainous areas. Many use traditional crossbows, they climb hills faster and have high morale bonus and health regeneration in hills and mountains.

* Khmer communist rebel camps added in eastern Cambodia and new Khmer soldiers are deployed there, and in nearby N.V.A.

Source

Steam News / 29 September 2025

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