Update log
Full Vietnam War update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Compatibility
* Attempt to prevent player flying of hilltops and getting thrown far away from force of explosions (since movement was updated) has been added.
* Soldiers should now also be prevented from gaining unrealistic speeds sometimes right after climbing hills or obstacles.
* All soldiers should now be able to target all enemy airplanes and helicopters if they have appropriate weapon.
* U.S. Player can now spot aircraft for squad and nearby soldiers.
* All MG in land vehicles operated by AI should now stop firing if vehicle is destroyed.
* Machine gunners in vehicles have now been told not to shoot unarmed civilians.
* ZU23 nerfed vs ground units: now has reduced detection range, slower rate of fire 60% of the time, and is way less accurate.
* Swimming skill added (swim faster).
* Soldiers will no longer shoot at target dummies (I might bring it back in other form later).
* Player ability to XP farm the target dummies with helmets is now reduced.
Just a quick update to fix some pressing issues, thanks. Thank you beta testers!
Source
