Full notes
Full Vietnam War update
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What changed
- Gameplay
- Compatibility
Vietnam War changes
Attempt to prevent player flying of hilltops and getting thrown far away from force of explosions (since movement was updated) has been added.
Soldiers should now also be prevented from gaining unrealistic speeds sometimes right after climbing hills or obstacles.
All soldiers should now be able to target all enemy airplanes and helicopters if they have appropriate weapon.
U.S. Player can now spot aircraft for squad and nearby soldiers.
All MG in land vehicles operated by AI should now stop firing if vehicle is destroyed.
Machine gunners in vehicles have now been told not to shoot unarmed civilians.
- ZU23 nerfed vs ground unitsnow has reduced detection range, slower rate of fire 60% of the time, and is way less accurate.
Swimming skill added (swim faster).
Soldiers will no longer shoot at target dummies (I might bring it back in other form later).
Player ability to XP farm the target dummies with helmets is now reduced.
Just a quick update to fix some pressing issues, thanks. Thank you beta testers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
