Vietnam War
Steam News 11 July 202510mo ago

Update 25: CQC, base save/load, armories, chaplains, options & bug fixes.

* Close quarter combat updated. * Base capture save / load updated (base icons now display correct faction in loaded games, and soldiers in fortifications around base are correct faction so base doesn’t flip back right…

Update log

Full Vietnam War update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes7 additions11 changes6 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • UI and audio
  • Compatibility
changedClose quarter combat updated.
changedBase capture save / load updated (base icons now display correct faction in loaded games, and soldiers in fortifications around base are correct faction so base doesn’t flip back right away).
addedNew tent armories added for U.S. faction.
addedChaplain NPC (Faith+ MentalHealth+) and new tent chapels added, and existing chapels updated.
changedBig and giant snakes and centipedes now exist, and big spiders that do damage.
addedNew NPC reporters in civilian outfit now spawn at bases.

* Close quarter combat updated.

* Base capture save / load updated (base icons now display correct faction in loaded games, and soldiers in fortifications around base are correct faction so base doesn’t flip back right away).

* New tent armories added for U.S. faction.

* Chaplain NPC (Faith+ MentalHealth+) and new tent chapels added, and existing chapels updated.

* Big and giant snakes and centipedes now exist, and big spiders that do damage.

* New NPC reporters in civilian outfit now spawn at bases.

* More Mk18 grenade launchers and generators (to recharge radio) added.

* Base select in start menu now shows arrows in QHD resolution (only allowed for some corps choices).

* Issue on QHD resolution where skill gains wasn’t shown is now fixed.

* Option for Invert infantry Y axis added to start menu.

* Option for less animals added to start menu (for better performance).

* Options for auto-save added to start menu settings (off, 5, 10, 20, 30, 60 minutes), default is 30mins.

* Line of sight check while prone updated for NPCs.

* Decrease of how often NPCs go prone in certain situations.

* Player can no longer enter running mode while prone.

* Player prone speed increased.

* Player now gets more force if moving slow when going up steep hills.

* Player will now get up if crouching or prone when water reaches swimming depth, and he can’t crouch now while swimming.

* Player’s character icon is now the correct corps type when loading game.

* Issue where player would pick up a radio and it would instantly call for reinforcements is now fixed.

* Player can no longer have squad radio and main weapon equipped at same time.

* Having squad radio equipped will now longer display “Drop weapon” UI hint.

* U.S. soldiers will no longer attack civilian Vietcong loyalists with hidden weapon until they disclose it.

* Helicopter MG will now reload for 8 seconds when mag is empty.

* Helicopters now use 25% less fuel.

* Recoilless M67 projectiles now give more damage (M50 Ontos and handheld).

* MP dogs should no longer push the MPs around.

* MP dogs spawn lower.

* Less snakes now spawn in the air.

* U.S. Air traffic control towers no longer has V.C. / N.V.A soldiers.

* Land vehicles and aircraft will no longer attack POWs (incl. player when POW).

* Achievements for all Victory Points taken should now work.

* Voice of player now won’t read 6 base attack mission texts in a row.

Thank you beta testers!

Source

Steam News / 11 July 2025

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