Update history
Latest Urban Strife updates
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- Urban Strife
HOTFIX: FMJ, HP damage finetuning and better CQB accuracy
Low-Tier Arsenal Buff: Slightly increased FMJ (Full Metal Jacket) damage for early-game weaponry to improve viability against armored targets. High-Tier Arsenal Tuning: Slightly decreased HP (Hollow Point) damage for la…
Announcement3 changesBalance - Urban Strife
[PUBLIC] Hardware Store Episode, Ballistics 2.0 & Stability Fixes
We're releasing on the public branch today one of our biggest interim patches yet. Our main focus was refining ballistics so that every weapon feels capable in its tier; you’ll definitely notice the difference with shot…
Store30 changesFixGameplay - Urban Strife
[BETA BRANCH] Stability Fixes, Improved Ballistics & New Campaign Content
We're excited for you to beta-test one of our biggest interim patches yet (coming soon to Public too). Our main focus was refining ballistics so that every weapon feels capable in its tier; you’ll definitely notice the…
Store25 changesFixCompatibility - Urban Strife
HOTFIX: Horde Spawn Rates, Custom Camera Controls, and more
Horde Balance & Fixes Siege Bypass: Transfer areas towards besieged locations are now hidden during horde encounters. This prevents avoiding the horde entirely and entering these locations by accident while they are sup…
Patch notes11 changesFixBalance - Urban Strife
HOTFIX: Ultrawide support, hidden clues rework and others.
Patch Notes Ultrawide Support: Improved in-game dialogue support for Ultrawide displays. We have implemented a fix to prevent dialogue boxes from migrating off-screen, ensuring a consistent experience across all "exotic…
Patch notes4 changesFixGameplay - Urban Strife
Urban Strife – End Game Phase 2 Completed
This update introduces Phase 2: Meeting Your Ally, marking the competition of two thirds of the End Game Loop roadmap. The build will be available on all branches (public and beta). The final stage of the game campaign…
Event16 changesFixCompatibility - Urban Strife
[PUBLIC BRANCH] Roaming hordes come for everyone, now with beta improvements
UI & Quality of Life Cloud saves have now been enabled for all players; local saves will still work but they will be mirrored on Steam for your convenience. Crippling injuries now display as icons directly on recruit ca…
Patch notes20 changesFixUI/audio - Urban Strife
HOTFIX: Recruit Zombification & Stolen Supplies fixes
A bug that could zombify a recruit left at home after visiting a corrupted map was fixed A spawner placement in "Stolen Supplies" map was relocated so the zone can be properly cleared
Announcement2 changesFixMaps - Urban Strife
Hotfix: Courthouse doors bug
A building template bug disabled the doors and windows of the Bank (where Judge Jenny has the office) inside Courthouse map. Map was fixed and re-uploaded, please update your beta builds.
Announcement1 changeFixCompatibility - Urban Strife
Horde Invasion & A Roadmap for the Complete Game Loop!
Delivering the Full Game Loop – In Three Phases Some of you who follow our forum posts already know that we decided to focus hard on delivering the complete game loop as soon as possible - but only when it truly feels r…
Patch notes26 changesFixCompatibility - Urban Strife
Halloween Patch: Zombies & Bandit Ambushes, Localizations & Modding (soon)
The October update is finally here, now available for everyone on the Public Branch. To mark the occasion, we’ve launched a special Halloween discount so more players can join the fight for Urban’s survival. This versio…
Event10 changesFixCompatibility - Urban Strife
[Beta Branch] October Update Patch Notes
This month’s beta build rolls out the foundation for the living, breathing endgame we’ve been promising — factions will soon be on the move, hordes will be converging on human camps, and new blood-soaked missions will b…
Patch notes24 changesGameplayBalance - Urban Strife
Hotfix 1
Some broken map assets that would cause navigation errors on Train Depot map have been fixed.
Announcement1 changeFixMaps - Urban Strife
[PUBLIC BRANCH] - Freedom Train Murder Mystery & CtH Come to Public!
It’s Time! After simmering on the Beta Branch for a while, a new content patch and a massive list of fixes are now live on the public build. Remember — you can always jump into the beta (if you own the game on Steam), b…
Patch notes24 changesFixCompatibility





