Full notes
Full Unknown Operations : The Habitus update
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What changed
- Gameplay
- Fixes
- Performance
- Events
Unknown Operations : The Habitus changes
Update 0.1.4.4
Gameplay / Game Mechanics
Adjustment of DrivingKill logic (AI no longer gets up if dead)
Adjustment of AI loading logic
Adjustment of FallDamage for both AI and player
Starting inventory for player removed (leftover from testing)
Pressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)
If NPC is hit by a tank shot or grenade, its inventory can no longer be examined
CheatMenu – created a cheat menu for easier testing (accessible from ingame menu via ESC or P key)
Bug Fixes
Fixed inability to interact with inventory after pressing "TAB"
Fixed player death reaction (ingame menu now activates properly)
Fixed double loading of NPCs
Disabled player interaction with water (was causing engine crashes)
Fixed bad collisions on Kübelwagen
Graphics and Optimization
Adjusted lighting in TankDestroy and MainBase maps
Baked texture for the entire Kübelwagen model
Removed World Director (conflicted with World Partition)
Systems and Technology
Enabled NVIDIA DLSS 3 / Reflex / Frame Generation
Enabled AMD FSR 3
Added music event control to Cutscene Manage
Source
Changelog.gg summarizes and formats this update. How we read updates.
