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Steam News16 March 20251y ago

Update 0.1.4.4

Update 0.1.4.4 Gameplay / Game Mechanics Adjustment of DrivingKill logic (AI no longer gets up if dead) Adjustment of AI loading logic Adjustment of FallDamage for both AI and player Starting inventory for player remove

Full notes

Full Unknown Operations : The Habitus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions5 changes5 removals
  • Gameplay
  • Fixes
  • Performance
  • Events
removedGameplay / Game MechanicsAdjustment of DrivingKill logic (AI no longer gets up if dead)
changedGameplay / Game MechanicsAdjustment of AI loading logic
changedGameplay / Game MechanicsAdjustment of FallDamage for both AI and player
removedGameplay / Game MechanicsStarting inventory for player removed (leftover from testing)
addedGameplay / Game MechanicsPressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)
removedGameplay / Game MechanicsIf NPC is hit by a tank shot or grenade, its inventory can no longer be examined

Unknown Operations : The Habitus changes

removedAdjustment of DrivingKill logic (AI no longer gets up if dead)
changedAdjustment of AI loading logic
changedAdjustment of FallDamage for both AI and player
removedStarting inventory for player removed (leftover from testing)
addedPressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)

Update 0.1.4.4

Gameplay / Game Mechanics

  • Adjustment of DrivingKill logic (AI no longer gets up if dead)

  • Adjustment of AI loading logic

  • Adjustment of FallDamage for both AI and player

  • Starting inventory for player removed (leftover from testing)

  • Pressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)

  • If NPC is hit by a tank shot or grenade, its inventory can no longer be examined

  • CheatMenu – created a cheat menu for easier testing (accessible from ingame menu via ESC or P key)

Bug Fixes

  • Fixed inability to interact with inventory after pressing "TAB"

  • Fixed player death reaction (ingame menu now activates properly)

  • Fixed double loading of NPCs

  • Disabled player interaction with water (was causing engine crashes)

  • Fixed bad collisions on Kübelwagen

Graphics and Optimization

  • Adjusted lighting in TankDestroy and MainBase maps

  • Baked texture for the entire Kübelwagen model

  • Removed World Director (conflicted with World Partition)

Systems and Technology

  • Enabled NVIDIA DLSS 3 / Reflex / Frame Generation

  • Enabled AMD FSR 3

  • Added music event control to Cutscene Manage

Source

Steam News / 16 March 2025

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