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Steam News12 November 20259mo ago

Demo v0.1.4

Patch Notes Version 0.1.4 Gameplay/Visual changes: When clicking on a container which already has an item, it will switch the items and drop the one which was inserted before.

In this update2

Full notes

Full United Heist: Facility Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions3 changes0 removals
  • Gameplay
  • Fixes
changedGameplay/Visual changes:When clicking on a container which already has an item, it will switch the items and drop the one which was inserted before.
changedGameplay/Visual changes:Made pit plafroms bigger so its easier to jump on them.
addedGameplay/Visual changes:Add cables about jump state to pit central to make the puzzle easier, since some players got lost.
changedGameplay/Visual changes:Improve central house visuals.
addedGameplay/Visual changes:Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.
fixedBug Fixes:Fixed a bug where sometimes a player did not grab the window focus once the game is loaded. This resulted that the player was not able to move, this should not be the case anymore. (Thanks to @TheCoffeeSloth from youtube)

United Heist: Facility Zero changes

changedWhen clicking on a container which already has an item, it will switch the items and drop the one which was inserted before.
changedMade pit plafroms bigger so its easier to jump on them.
addedAdd cables about jump state to pit central to make the puzzle easier, since some players got lost.
changedImprove central house visuals.
addedContinues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.

Patch Notes

Version 0.1.4

Gameplay/Visual changes:

  • When clicking on a container which already has an item, it will switch the items and drop the one which was inserted before.

  • Made pit plafroms bigger so its easier to jump on them.

  • Add cables about jump state to pit central to make the puzzle easier, since some players got lost.

  • Improve central house visuals.

  • Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.

Bug Fixes:

  • Fixed a bug where sometimes a player did not grab the window focus once the game is loaded. This resulted that the player was not able to move, this should not be the case anymore. (Thanks to @TheCoffeeSloth from youtube)

  • Fixed a bug where some zones would load way too early.

  • Fixed graphic issue where the whole screen got green. (Thanks to Exploshen on Steam)

If you have any feedback or bugs, please report them in the Steam discussions or on our Discord. We can make the game better together :)

Have a nice day.

Source

Steam News / 12 November 2025

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