In this update2
Full notes
Full United Heist: Facility Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Server
United Heist: Facility Zero changes
Patch Notes
Version v0.2.0: Getting Hints fast!
Gameplay/Visual changes:
Added a hint system.
Added a speedrun timer. :)
Add one more info to the geneator to help players.
Rework the central cellar a little bit to make it look nicer.
reduce the gpu memory for central by 70mb by moving textures to be streamed on demand.
Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.
Bug Fixes:
Some puzzle parts where always loaded for calculations. Those are now loaded but not displayed untill the zone is loaded. This should also improve fps.
Demo end screen animation was not visible when the camera was not looking forward when you got teleported to the demo end room.
Fixed an issue where you can get out of bounds. (Thanks to DaPodato and Sl1me_y)
Close network connection safely after clicking the back to menu button.
If you have any feedback or bugs, please report them in the Steam discussions or on our Discord. We can make the game better together :)
Have a nice day.
Source
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