HomeGamesUpdatesPricingMethodology
Steam News26 July 20261mo ago

Demo v0.3.2:

Patch Notes Hey Hey Hey we are getting closer to release and this will be the last content patch for the DEMO.

In this update2

Full notes

Full United Heist: Facility Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes6 additions7 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
removedGameplay/Visual Changes:Removed Steam Voice and implemented our own VoIP solution
addedGameplay/Visual Changes:When joining a friend you already played with, the password is skipped.
changedGameplay/Visual Changes:Reworked all room visuals.
changedGameplay/Visual Changes:Do not show the Roman cipher for Chapter 1 at the beginning.
addedGameplay/Visual Changes:Added more hints to the central kitchen table.
addedGameplay/Visual Changes:Added more hints to generator A B C. Also moved the button to switch down so that the player can see the effect of the switch better.

United Heist: Facility Zero changes

removedRemoved Steam Voice and implemented our own VoIP solution
addedWhen joining a friend you already played with, the password is skipped.
changedReworked all room visuals.
changedDo not show the Roman cipher for Chapter 1 at the beginning.
addedAdded more hints to the central kitchen table.

Patch Notes

Hey Hey Hey we are getting closer to release and this will be the last content patch for the DEMO. There will be a BIG announcement soon :)

As usual, a big thanks to DaPodato and Sl1me_y for breaking the game and giving me lots of amazing feedback. Most of this patch is dedicated to them.

Gameplay/Visual Changes:

  • Removed Steam Voice and implemented our own VoIP solution

  • When joining a friend you already played with, the password is skipped.

  • Reworked all room visuals.

  • Do not show the Roman cipher for Chapter 1 at the beginning.

  • Added more hints to the central kitchen table.

  • Added more hints to generator A B C. Also moved the button to switch down so that the player can see the effect of the switch better.

  • The Host gracefully asks the Client to leave when exiting the game. This should avoid crashes.

  • Added an FOV slider (Thanks for the input Akela).

  • Added "C" as a crouch button (Thanks for the input Akela).

  • Sprint, Crouch, and Zoom are now toggleable via the settings.

  • Reworked hint system and texts.

  • Added player select info on a TV.

  • AND SOOO MUCH MORE, but I got bored writing out the little things ... :)

Bug Fixes:

  • Made the blue color more vibrant for the 'pit way back' puzzle.

  • Alert sound was too loud at the beginning of the thief house.

  • Moved zone loading triggers to avoid showing an empty void.

  • Fixed a teleport point when dying.

  • Fixed rare cases where a zone would not load at all.

  • Finished connector was flying in mid-air. Thanks to Xier_00 for the notice.

  • Fixed player teleport on death for rare cases.

  • The cards could float in the main menu forever.

  • Made the main menu font a little bit brighter.

  • Fixed lighting bugs.

If you have any feedback or find any bugs, please report them in the Steam discussions or on our Discord. We can make the game better together! :)

Have a nice day.

Source

Steam News / 26 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.