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Steam News20 January 20267mo ago

Demo v0.2.2:

Patch Notes Version v0.2.2: Gameplay/Visual changes: Don't Count the first wrongly pressed button on the generator. Disconnect button in the main menu is now smaller.

In this update2

Full notes

Full United Heist: Facility Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions5 changes0 removals
  • UI and audio
  • Server
  • Gameplay
changedGameplay/Visual changes:Don't Count the first wrongly pressed button on the generator.
changedGameplay/Visual changes:Disconnect button in the main menu is now smaller.
addedGameplay/Visual changes:Add papers with infos about the Generator types to make it a little bit easier.
addedGameplay/Visual changes:Add hint to pit way back, since it was too hard for new players.
changedGameplay/Visual changes:Make the anomaly room brighter (no need to change the brightness setting anymore :) ).
changedGameplay/Visual changes:Redo the anomaly room a little to make it look nicer.

United Heist: Facility Zero changes

changedDon't Count the first wrongly pressed button on the generator.
changedDisconnect button in the main menu is now smaller.
addedAdd papers with infos about the Generator types to make it a little bit easier.
addedAdd hint to pit way back, since it was too hard for new players.
changedMake the anomaly room brighter (no need to change the brightness setting anymore :) ).

Patch Notes

Version v0.2.2:

Gameplay/Visual changes:

  • Don't Count the first wrongly pressed button on the generator.

  • Disconnect button in the main menu is now smaller.

  • Add papers with infos about the Generator types to make it a little bit easier.

  • Add hint to pit way back, since it was too hard for new players.

  • Make the anomaly room brighter (no need to change the brightness setting anymore :) ).

  • Redo the anomaly room a little to make it look nicer.

  • Rework the drop item system. Now the item will drop on the position you look at, if it is not possible it will drop by your feet as usual.

  • Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.

Bug Fixes:

Thanks to DaPodato and Sl1me_y

  • Fix translations.

  • Fix a bug where you can get stuck in level geometry.

  • Fix crouch resetting when spamming.

  • Hint coins did not reset on restart.

  • Beginning zone unloaded too early.

  • Adapt generator collisions.

  • The speedrun timer minutes would go over 60.

If you have any feedback or bugs, please report them in the Steam discussions or on our Discord. We can make the game better together :)

Have a nice day.

Source

Steam News / 20 January 2026

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