In this update2
Full notes
Full United Heist: Facility Zero update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Server
- Gameplay
United Heist: Facility Zero changes
Patch Notes
Version v0.2.2:
Gameplay/Visual changes:
Don't Count the first wrongly pressed button on the generator.
Disconnect button in the main menu is now smaller.
Add papers with infos about the Generator types to make it a little bit easier.
Add hint to pit way back, since it was too hard for new players.
Make the anomaly room brighter (no need to change the brightness setting anymore :) ).
Redo the anomaly room a little to make it look nicer.
Rework the drop item system. Now the item will drop on the position you look at, if it is not possible it will drop by your feet as usual.
Continues with development of further puzzles which are not part of the Demo, but may impact the size of the demo since new Assets were added.
Bug Fixes:
Thanks to DaPodato and Sl1me_y
Fix translations.
Fix a bug where you can get stuck in level geometry.
Fix crouch resetting when spamming.
Hint coins did not reset on restart.
Beginning zone unloaded too early.
Adapt generator collisions.
The speedrun timer minutes would go over 60.
If you have any feedback or bugs, please report them in the Steam discussions or on our Discord. We can make the game better together :)
Have a nice day.
Source
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