In this update7
Full notes
Full Under Dead update
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What changed
- Gameplay
- Store
- Balance
- UI and audio
- Fixes
Under Dead changes
This update focuses on making the game more challenging and less linear Enemies are more of a threat, and items have a much more significant impact Also, now when you level up, you can actually feel an increase in power
Enemy generation:
Complete reworked enemy spawning: many more enemies will spawn, and the generation is much less linear while still being fair
More enemies will spawn when returning from the shop, and they can be any enemy now, not just the basic zombie
Rare enemies are now more rare
Survivors:
Survivors will now follow you if you get close to them; when night comes, they will automatically go to the platform
Survivors can no longer spawn too early in the day or too late
Survivors no longer spawn on day 10, now, they spawn from day 1-9
One more survivor will spawn in every game, increasing from 5 to 6
The survivor help message now cannot go out of the camera, so you know when a survivor has appeared
Leveling up:
Leveling up no longer gives crit chance or luck, now, it gives attack speed and reload speed every 5 levels
Made leveling up easier, but combos give less XP
Made leveling up more satisfying
General:
Bullets will now pierce an enemy if it has 0 hp. For example, if you shoot an enemy with a shotgun, only the bullets that kill the enemy will be destroyed; the others will keep going and hit other enemies
Damage numbers now only show one decimal
Increased zombie delivery hp, now it can survive one sniper shot
Weapons:
Reworked Dual Weapon Handling: If you have two secondary weapons, they will fire in coordination instead of simultaneously
Balanced crossbows and slingshots to shoot more slowly the more bullets they fire
Reduced sniper rifle attack speed
Items:
Reworked many items to be more impactful
Now, all food items give hp or heal
Reduced the chance of medical items to spawn
Made red items rarer
Bug fixes:
Fixed survivors having the same depth on the platform
Fixed the level-up message not being centered
Fixed diary item not giving luck
Source
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