In this update5
Full notes
Full Under Dead update
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What changed
- Gameplay
- Balance
- Fixes
- Store
Under Dead changes
Enemies:
Added 1 new zombie type
Reduced zombie quantity at the start of a run
Reduced chance of zombie fire spawning
Zombie groups now spawn faster, but fewer can spawn at once
Zombie police now only shoots a maximum of 3 bullets
Zombie skeleton now has less HP but spawns many more rats and spiders when killed
Items:
Increased vitamins food healing from 20% to 40%
Increased healing guides medical healing from 20% to 40%
Bandage item is now blue quality
Healing guide item is now purple quality
Band Aids item is now purple quality
Weapons and Abilities:
Increased damage of all revolvers and also their reload time, so now they deal more damage at the cost of reloading slower
Reduced shotgun attack speed
Increased price of weapons and abilities
General:
Weather effects like rain or wind can no longer spawn at day 1
Bug Fixes:
Fixed healing guide item affecting food healing
Some items like shuriken's, cigarettes, and mines no longer activate when in the shop
Fixed some item descriptions
Fixed player accuracy not affecting weapon accuracy correctly
Fixed some particles not getting deleted when changing room
Fixed some zombies not having their correct blood colour
Source
Changelog.gg summarizes and formats this update. How we read updates.
