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Steam News30 May 20251y ago

Update 0.10.0 beta

New features implemented Weapon Affix System – Weapons can now roll with up to 6 affixes, adding unique elemental damage types: ⚡Electricity, 🔥Fire, 🧪Poison, 💉Bleed, ❄️Frost.

Full notes

Full Undeads update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes5 additions9 changes0 removals
  • Gameplay
  • Balance
  • Maps
  • Store
  • Fixes
  • UI and audio
addedNew features implemented
addedWeapon Affix System – Weapons can now roll with up to 6 affixes, adding unique elemental damage types: ⚡Electricity, 🔥Fire, 🧪Poison, 💉Bleed, ❄️Frost.
addedStatus Effects Added – Each element applies a powerful status effect with unique stacking, durations, and effects.
changedMap Zones Expanded – The map is now divided into 6 distinct regions with different danger and loot levels:
changedElectricity – Stacks trigger lightning explosions and conduct chain damage.
changedFrostbite – Slows movement, attack, and reload speed. Max stacks deal burst frost damage.

Undeads changes

addedNew features implemented
addedWeapon Affix System – Weapons can now roll with up to 6 affixes, adding unique elemental damage types: ⚡Electricity, 🔥Fire, 🧪Poison, 💉Bleed, ❄️Frost.
addedStatus Effects Added – Each element applies a powerful status effect with unique stacking, durations, and effects.
changedMap Zones Expanded – The map is now divided into 6 distinct regions with different danger and loot levels:
changedElectricity – Stacks trigger lightning explosions and conduct chain damage.

New features implemented

  • Weapon Affix System – Weapons can now roll with up to 6 affixes, adding unique elemental damage types: ⚡Electricity, 🔥Fire, 🧪Poison, 💉Bleed, ❄️Frost.

  • Status Effects Added – Each element applies a powerful status effect with unique stacking, durations, and effects.

  • Map Zones Expanded – The map is now divided into 6 distinct regions with different danger and loot levels:

  • Swamp, Uncle Joe’s Farm, Left Side, Center, Industrial Zone, Military Base.

  • Elemental Status Effects.

  • Electricity – Stacks trigger lightning explosions and conduct chain damage.

  • Frostbite – Slows movement, attack, and reload speed. Max stacks deal burst frost damage.

  • Poison – Disables healing, drains HP over time, and stacks until cleansed.

  • Bleed – Grows stronger over time, stacks increase DoT and duration.

  • Fire – Evolves through 3 burning stages, each with escalating damage and random transitions.

  • Updated new character control in combat mode.

  • Updated visuals for new skins. – King Arthur – American Gothic – Master Zhong – Syber Zunk – Space Knight – Futuristic

Update fixes

  • Fixed an issue where the character’s face was not displayed on the Windows version of Steam.

  • Fixed missing table layout for the “STORAGE” section.

  • Fixed an issue where loot descriptions hovered over the game UI.

  • Fixed misplaced consumables capacity indicator.

  • Improved shadows rendering on low graphics settings to better match higher presets.

  • Fixed a bug where the selection indicator showed multiple items as selected.

  • Fixed levitating horse model on certain maps.

  • Fixed issue where battles could start with an empty loadout.

  • Fixed bug where weapon draw animations triggered incorrectly from inventory.

  • Fixed issue with arrow keys not working when adjusting item transfer amounts.

  • Fixed bug where players were unable to buy or sell items and ammo in Storage.

  • Fixed issue preventing access to game settings after canceling a session.

  • Fixed bug where players could not exit the game via “QUIT GAME” in the Esc menu.

  • Fixed issue preventing players from leaving battle after death if the timer had ended.

  • Fixed unresponsive Esc menu when trying to close with the “Gear” button.

  • Fixed issue where ammo quantity slider popup didn’t display total cost.

  • Fixed Steam authorization failures due to excessive login requests.

  • Fixed slot item count mismatches between client and backend.

  • Fixed incorrect shadows draw distance in UI at Ultra settings.

  • Fixed bug where selected character reset to default after battle or relaunch.

  • Fixed issue where ammo prices didn’t match displayed values.

  • Fixed bug that allowed stacking “buff” status effects multiple times.

  • Improved combat movement logic to prevent unintended behavior.

  • Fixed issue where item frames stayed highlighted after hovering.

  • Fixed game freeze when environment was not selected within a few minutes.

  • Fixed flickering textures while moving or rotating the camera.

  • Fixed bug where fists appeared as equipped items during battle.

  • Fixed skin configuration/weapon loading failures.

  • Fixed issue where Esc menu caused inventory and stats panel to disappear in the lobby.

  • Fixed missing enemy health bars in combat.

  • Adjusted depth of field to reduce excessive blur, especially on daytime maps.

  • Fixed missing damage numbers and miss indicators when hitting zombies.

  • Fixed incorrect screen resolution display when opening settings.

Source

Steam News / 30 May 2025

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