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Steam News27 February 20264mo ago

Adapt or Die Update

New Features Implemented Introduced high-value resources: Players can now find rare items during combat to sell for increased "Golden Spheres.

Full notes

Full Undeads update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes11 additions3 changes0 removals
  • Gameplay
  • Balance
  • Store
  • Performance
  • Server
  • Security
addedNew Features Implemented
addedIntroduced high-value resources: Players can now find rare items during combat to sell for increased "Golden Spheres."
addedImplemented Crafting System: Added the ability to craft weapons using collected resources. A full range of weapon types is now available for assembly.
addedAdded Character Leveling System: Players can now earn XP during matches to level up characters (up to Level 30).
addedAdded Skill Trees: Each character now features unique progression paths with 360 passive skills available in total.
addedAdded Skill Points: Players earn one point per level to unlock or upgrade specific nodes and character attributes.

Undeads changes

addedNew Features Implemented
addedIntroduced high-value resources: Players can now find rare items during combat to sell for increased "Golden Spheres."
addedImplemented Crafting System: Added the ability to craft weapons using collected resources. A full range of weapon types is now available for assembly.
addedAdded Character Leveling System: Players can now earn XP during matches to level up characters (up to Level 30).
addedAdded Skill Trees: Each character now features unique progression paths with 360 passive skills available in total.

New Features Implemented

  1. Introduced high-value resourcesPlayers can now find rare items during combat to sell for increased "Golden Spheres."
  2. Implemented Crafting SystemAdded the ability to craft weapons using collected resources. A full range of weapon types is now available for assembly.
  3. Added Character Leveling System: Players can now earn XP during matches to level up characters (up to Level 30).

  4. Added Skill TreesEach character now features unique progression paths with 360 passive skills available in total.
  5. Added Skill Points: Players earn one point per level to unlock or upgrade specific nodes and character attributes.

  6. Implemented Ascension System: Upon reaching Level 30, players can reset progress to gain "Ascension Points," allowing them to permanently unlock elite passive nodes regardless of standard restrictions.

  7. Added Tiered Subscription MechanicsIntroduced Silver, Gold, and Platinum tiers with unique bonus structures:
  • Silver: Purchasable with "Necro Shards"; includes instant bonus items, 14 days of daily Golden Spheres, and a 25% XP boost.

  • Gold: Purchasable via Store; includes a high-value instant reward, 30 days of "Necro Shard" grants, and a 75% XP boost.

  • Platinum: Automatically activated with three active subscriptions; provides the ultimate 150% XP stack and retains all previous tier benefits.

  1. Added Hip-Fire MechanicPlayers can now fire using LMB without aiming; accuracy is reduced compared to aimed fire, balancing speed and precision.
  2. Enhanced AI BehaviorAdded "Leaping Zombies" — enemies have become more dangerous with new jumping attack patterns.
  3. Implemented Inbox System: Important notifications and messages can now be delivered directly to the player’s personal inbox.

  4. Added Combat History System: Players can now review their match history and performance statistics for the past 24 hours.

Update Fixes

  1. Fixed infinite loading screensResolved an issue where players remained stuck after matchmaking; added a "Poor Connection" pop-up for network interruptions.
  2. Fixed economy exploitCorrected a bug allowing certain items to be sold for 0 Golden Spheres.
  3. Restricted Input RemappingFixed UI feedback for LMB/RMB in settings; these keys are now locked to core actions with clear notification on why they cannot be reassigned.
  4. Fixed mid-match disconnectionsImproved stability to prevent random drops during active combat sessions.
  5. Fixed collision bugsResolved an issue where players could fall through the map geometry while performing a dodge roll.
  6. Fixed invisible wallsRemoved phantom collisions in accessible areas of the game zone.
  7. Fixed scoring errorsCorrected an issue where some users received incorrect point totals or quality ratings.
  8. Improved Lobby StabilityFixed connection loss while idling in the lobby; implemented an automatic reconnection system and improved error reporting.

Source

Steam News / 27 February 2026

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