Full notes
Full Undead West update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Events
- Maps
- UI and audio
- Store
- Gameplay
Undead West changes
We're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements. We're keeping this patch lighter than the previous one with a goal is to release more frequent, but smaller patches.
If you’re enjoying Undead West, we’d greatly appreciate it if you shared the game with your friends or left a Steam review to help us reach more players.
Check out full patch notes:
Fixed stage 5 boss room static chainguns giving boss health instead of damage when Rifle, Hellfire, or Big Iron are equipped
Fixed stage 6 Man In Red/Nightmare boss healthbar names not changing during phase swap-over
Added post-final boss fight end text scene quick skip with button actions tied to 'Left Click' only
Fixed merchant shop hearts not adding to max hearts if player had any empty hearts (and the same with shop whiskeys)
Slightly improved Homing Bullets boon tracking effect to more often target enemies that the player is aiming towards instead of random enemies
Added (not yet localized) Steam Rich Presence for when player enters a stage or is fighting a Boss
Once again, thanks for playing, and hope to see you in the West!
Deathless Games and Retrovibe
Source
Changelog.gg summarizes and formats this update. How we read updates.
