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Steam News18 December 20241y ago

Undead West Patch #2

Hey everyone, We're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements.

Full notes

Full Undead West update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

3 fixes2 additions2 changes0 removals
  • Events
  • Maps
  • UI and audio
  • Store
  • Gameplay
changedWe're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements. We're keeping this patch lighter than the previous one with a goal is to release more frequent, but smaller patches.
fixedFixed stage 5 boss room static chainguns giving boss health instead of damage when Rifle, Hellfire, or Big Iron are equipped
fixedFixed stage 6 Man In Red/Nightmare boss healthbar names not changing during phase swap-over
addedAdded post-final boss fight end text scene quick skip with button actions tied to 'Left Click' only
fixedFixed merchant shop hearts not adding to max hearts if player had any empty hearts (and the same with shop whiskeys)
changedSlightly improved Homing Bullets boon tracking effect to more often target enemies that the player is aiming towards instead of random enemies

Undead West changes

changedWe're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements. We're keeping this patch lighter than the previous one with a goal is to release more frequent, but smaller patches.
fixedFixed stage 5 boss room static chainguns giving boss health instead of damage when Rifle, Hellfire, or Big Iron are equipped
fixedFixed stage 6 Man In Red/Nightmare boss healthbar names not changing during phase swap-over
addedAdded post-final boss fight end text scene quick skip with button actions tied to 'Left Click' only
fixedFixed merchant shop hearts not adding to max hearts if player had any empty hearts (and the same with shop whiskeys)

We're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements. We're keeping this patch lighter than the previous one with a goal is to release more frequent, but smaller patches.

If you’re enjoying Undead West, we’d greatly appreciate it if you shared the game with your friends or left a Steam review to help us reach more players.

Check out full patch notes:

  • Fixed stage 5 boss room static chainguns giving boss health instead of damage when Rifle, Hellfire, or Big Iron are equipped

  • Fixed stage 6 Man In Red/Nightmare boss healthbar names not changing during phase swap-over

  • Added post-final boss fight end text scene quick skip with button actions tied to 'Left Click' only

  • Fixed merchant shop hearts not adding to max hearts if player had any empty hearts (and the same with shop whiskeys)

  • Slightly improved Homing Bullets boon tracking effect to more often target enemies that the player is aiming towards instead of random enemies

  • Added (not yet localized) Steam Rich Presence for when player enters a stage or is fighting a Boss

Once again, thanks for playing, and hope to see you in the West!

Deathless Games and Retrovibe

Source

Steam News / 18 December 2024

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