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Steam News23 October 20258mo ago

Sharpened Steel and Smoother Paths

As the nights grow longer and the frontier grows darker, Undead West is getting into the Halloween spirit.

In this update3

Full notes

Full Undead West update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions9 changes1 removal
  • Performance
  • Maps
  • Balance
  • Gameplay
  • UI and audio
changedAs the nights grow longer and the frontier grows darker, Undead West is getting into the Halloween spirit. The Hub has been dressed for the season with a few festive touches - but the main focus of this update is on improving combat flow, and overall performance
changedPatch 1.0.5.3 brings a range of gameplay adjustments, level refinements, and bug fixes designed to make each run smoother and more consistent across all stages.
changedGameplay AdjustmentsIncreased player invulnerability after taking damage by 0.2 seconds .
changedGameplay AdjustmentsIncreased Rattler projectile damage from 2 → 3 .
changedGameplay AdjustmentsIncreased Hand Cannon reload time from 1.2s → 1.4s .
changedGameplay AdjustmentsTombstone Golem spike summon now includes a warning indicator and executes faster.
Rattler projectile damage23Rattler projectile damage increased, buffHand Cannon reload time1.2s1.4sHand Cannon reload time increased, nerfScorpion Miniboss room spawn chance1/77/7Scorpion Miniboss room spawn chance increased, buff

Undead West changes

changedAs the nights grow longer and the frontier grows darker, Undead West is getting into the Halloween spirit. The Hub has been dressed for the season with a few festive touches - but the main focus of this update is on improving combat flow, and overall performance
changedPatch 1.0.5.3 brings a range of gameplay adjustments, level refinements, and bug fixes designed to make each run smoother and more consistent across all stages.
changedIncreased player invulnerability after taking damage by 0.2 seconds .
changedIncreased Rattler projectile damage from 2 → 3 .
changedIncreased Hand Cannon reload time from 1.2s → 1.4s .

As the nights grow longer and the frontier grows darker, Undead West is getting into the Halloween spirit. The Hub has been dressed for the season with a few festive touches - but the main focus of this update is on improving combat flow, and overall performance

Patch 1.0.5.3 brings a range of gameplay adjustments, level refinements, and bug fixes designed to make each run smoother and more consistent across all stages.

Gameplay Adjustments

  • Increased player invulnerability after taking damage by 0.2 seconds.

  • Increased Rattler projectile damage from 2 → 3.

  • Increased Hand Cannon reload time from 1.2s → 1.4s.

  • Tombstone Golem spike summon now includes a warning indicator and executes faster.

  • Increased the speed of the Stage 2 Graveyard Large Skeleton Miniboss fireball line attack pattern.

Level & Environment Updates

  • Stage 1 - Catacombs:

    • Adjusted room layouts by removing some walls and expanding walkable areas to improve movement.

    • Removed colliders from specific wall pillars to prevent players from getting stuck during combat.

  • Added destructibility to additional objects: metal braziers, candelabras, minecarts, tall graveyard lanterns, standing mirrors, and tombs.

  • Stage 2 - GraveyardFixed minibosses taking damage from their own projectiles.
  • Stage 4 - Outskirts:

    • Updated Ranger enemies with red highlights to improve visibility against the environment.

    • Changed Scorpion Miniboss room spawn chance from 1/7 to 7/7 possible paths.

  • Fixed Dragon statue fire trap dealing contact damage on touch; it now only inflicts damage from fire.

System & UI Fixes

  • Boss Rush ModeFixed boons not resetting upon death when using the Skeleton outfit.
  • Equipment screens can now be accessed directly by interacting with NPCs without needing

  • Slot MachineFixed issue where closing the UI mid-roll could prevent future spins.
  • Fixed Stage 6 - Man in Red boss health bar displaying empty during a specific moment in the encounter

  • Updated all enemy spawn indicators to flash red before enemies appear, improving combat readability and reducing unexpected spawns during boss fights.

Enjoy the seasonal atmosphere around the Hub, and have a safe, but suitably spooky, Halloween out there in the Undead West and beyond.

Source

Steam News / 23 October 2025

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