Full notes
Full Unclean Water update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Fixes
- UI and audio
- Gameplay
- Balance
Fixed an issue where all Night Moss characters wore the same outfit during Viella's Game Over cutscene.
Fixed an issue where some save files could not reach 100% Item Unlock completion if item unlock data was missing.
Fixed English translation errors in Item Unlock entries.
Updated UI terminology: [Owned Artifacts → Owned Items].
Fixed an issue where Viella's voice could still be heard when purchasing items even with Master Volume set to 0.
Made the requirements for the True Ending more clearly displayed.
Fixed an issue where the effect of Mysterious Tree Roots increased by 20% instead of the intended 10%.
Fixed an issue where Valrto's Goblet effect would continuously increase when attacking explosive barrels with Shield Charge.
Fixed an issue where Shield Bash would occasionally fail to function properly.
Fixed an issue where the penalty would not activate when a Golden Chest Nireph appeared while possessing Explorer's Journal.
Fixed an issue where Silvers would still decrease when caught in a cobweb while in Defense Mode with a Lightweight Pouch equipped.
Fixed an issue where the Shield Sisterhood Manual effect caused normal guarding to reduce HP by 40 instead of 20.
Fixed an issue where the HP reduction effect of Bloody Helmet was 2.5 instead of the intended 5.
Fixed an issue where Night Moss enemies would occasionally spawn in the passage leading to the Giant Nireph room in the Test Room.
Fixed an issue where Viella in the Test Room would abnormally repeat certain voice lines too frequently.
Fixed an issue where multiple Nirephs could spawn on top of each other in the same location in the Test Room.
Fixed an issue where dialogue order was incorrect during interactions or item purchases.
Improved the UI to make large item inventories easier to view.
Source
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