Full notes
Full Uncle Z update
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What changed
- Fixes
- Balance
- Gameplay
📢 Hello, Survivors!
Today, I bring you some bug fixes, balancing adjustments, and the much-anticipated addition of the backpack. We believe that with the addition of the backpack system, solo players will have an easier time.
🔧 Bug Fixes:
Fixed issue where items were not being consumed when starting expeditions or crafting at the workbench.
Fixed issue where the bus door was not synchronizing with other players.
Fixed issue where the state of burst pipes was not saved when loading the game.
Fixed issue where the nail trap dealt double damage.
⚖️ Balancing:
Item package spawn rate has been reduced by 10%.
✨ Addition:
Backpack system.
Please remember that some of these modifications and balancing adjustments are temporary to make the game more accessible. We plan to implement all these changes as customizable options in the lobby, so you can adjust the game to your preferred settings.
Keep sending us your suggestions and bug reports. Together, we'll make Uncle Z better and better!
Thank you for your patience and for being part of our community.
Source
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