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- Unbowed
Development Update: Post-Demo Feedback and Ongoing Improvements
It's been a few weeks since the Unbowed demo launched on Steam, and I wanted to take a moment to thank everyone who has downloaded, played, streamed, reviewed, or wishlisted the game. Launching the demo was a huge miles…
Announcement3 changesGameplayPerformance - Unbowed
Development Update: First Playtest, Leveling System, Demo Releasing Soon
This last month has been busy. Unbowed recently underwent its first official playtest, resulting in valuable feedback that helped shape several recent improvements across the demo. Recent additions and improvements incl…
Announcement2 changesUI/audioGameplay - Unbowed
Development Update: Combat Tuning, New Enemy, and Playtesting Soon
Hey everyone, It’s been a busy month of development, and things are starting to come together as the game moves closer to playtesting. New Enemy: Poison Spider A new enemy type has been added to the game: a poisonous sp…
Patch notes10 changesBalanceGameplay - Unbowed
Development Update: Combat Systems and UI Progress
Development has been focused on bringing core combat systems online and improving overall clarity and presentation. One of the biggest additions is a full parry system, including follow-up visceral attacks. This has bee…
Event8 changesGameplayBalance - Unbowed
Development Update – Systems Polish & Demo Progress
Development Update Over the past couple of weeks, work has focused on refining core gameplay systems and continuing progress toward the demo. Several foundational mechanics have been cleaned up and expanded, including:…
Patch notes6 changesGameplayBalance





