HomeGamesUpdatesPricingMethodology
Steam News26 February 20264mo ago

New Update [Day 3 of Next Fest]

Game update [Day 3 of Next Fest] Next Fest is going great so far! Here's an update to give you even more things to play around with.

In this update2

Full notes

Full Trials of Valor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions2 changes0 removals
  • Balance
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedHere's what we added in this patch:2 new absolutely insane abilities for the Rogue (One of them can easily deal over 100 damage ⁉️)
addedHere's what we added in this patch:1 new ability for the Warrior (This one can deal massive damage as well)
addedHere's what we added in this patch:New charms (new fire synergies 🔥)
changedHere's what we added in this patch:Improved ability buffer. We added a new system to allow certain abilities to be cancelled earlier than before, making it smoother and easier to chain attacks together.
changedHere's what we added in this patch:Improved projectiles for charms like Second Aid and Sash of Retaliation (+ one of the new mystery charms mentioned above). We reuse the same projectiles in a more clever way now to increase performance. We also improved the visuals / movement patterns for them.
fixedHere's what we added in this patch:Fixed some bugs where Enemies UI buff icons failed to disappear in different scenarios.

Trials of Valor changes

added2 new absolutely insane abilities for the Rogue (One of them can easily deal over 100 damage ⁉️)
added1 new ability for the Warrior (This one can deal massive damage as well)
addedNew charms (new fire synergies 🔥)
changedImproved ability buffer. We added a new system to allow certain abilities to be cancelled earlier than before, making it smoother and easier to chain attacks together.
changedImproved projectiles for charms like Second Aid and Sash of Retaliation (+ one of the new mystery charms mentioned above). We reuse the same projectiles in a more clever way now to increase performance. We also improved the visuals / movement patterns for them.

Game update [Day 3 of Next Fest]

Next Fest is going great so far! Here's an update to give you even more things to play around with.

Here's what we added in this patch:

  • 2 new absolutely insane abilities for the Rogue (One of them can easily deal over 100 damage ⁉️)

  • 1 new ability for the Warrior (This one can deal massive damage as well)

  • New charms (new fire synergies 🔥)

  • Improved ability buffer. We added a new system to allow certain abilities to be cancelled earlier than before, making it smoother and easier to chain attacks together.

  • Improved projectiles for charms like Second Aid and Sash of Retaliation (+ one of the new mystery charms mentioned above). We reuse the same projectiles in a more clever way now to increase performance. We also improved the visuals / movement patterns for them.

  • Fixed some bugs where Enemies UI buff icons failed to disappear in different scenarios.

  • Fixed a bug where poison / fire applied to a target that is already defeated would remove said stacks from the current alive target.

Thank you for reading!

We're exactly one week away from the 1.0 release and working hard to add as much polish and content as we can, so if you have some ideas, let us know!

Source

Steam News / 26 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.