In this update2
Full notes
Full Trials of Valor update
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What changed
- Balance
- Gameplay
- Performance
- UI and audio
- Fixes
Trials of Valor changes
Game update [Day 3 of Next Fest]
Next Fest is going great so far! Here's an update to give you even more things to play around with.
Here's what we added in this patch:
2 new absolutely insane abilities for the Rogue (One of them can easily deal over 100 damage ⁉️)
1 new ability for the Warrior (This one can deal massive damage as well)
New charms (new fire synergies 🔥)
Improved ability buffer. We added a new system to allow certain abilities to be cancelled earlier than before, making it smoother and easier to chain attacks together.
Improved projectiles for charms like Second Aid and Sash of Retaliation (+ one of the new mystery charms mentioned above). We reuse the same projectiles in a more clever way now to increase performance. We also improved the visuals / movement patterns for them.
Fixed some bugs where Enemies UI buff icons failed to disappear in different scenarios.
Fixed a bug where poison / fire applied to a target that is already defeated would remove said stacks from the current alive target.
Thank you for reading!
We're exactly one week away from the 1.0 release and working hard to add as much polish and content as we can, so if you have some ideas, let us know!
Source
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