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- TransmuTowers
TransmuTowers Launched!
Hey Everybody, TransmuTowers has now officially launched! Over the next few weeks we'll be adjusting the game based on feedback and fixing any bugs that somehow slipped through. We'll also add new languages from any our…
Patch notes2 changesGameplay - TransmuTowers
TransmuTowers Steam Next Fest Demo Released
Hey everyone! It's been awhile as we've been heads down trying to make sure we can deliver the best possible experience for the Steam Next Fest. You can now play two stages with 6 bosses. You'll be able to unlock 10 tow…
Announcement - TransmuTowers
June Dev Log
Hi folks, We have a new game trailer to share with you and it is showcasing our updated visuals and gameplay. Enjoy!
Announcement1 changeGameplay - TransmuTowers
May Dev Log
Hi all, We have been working hard in the past couple of months and finally breaking the radio silence to bring you news about what we have been cooking so far. Gameplay Killing the boss at the end of the round rewards w…
Patch notes13 changesGameplayUI/audio - TransmuTowers
October Dev Log
Gameplay You can now level up towers to get unique visuals and effects Enemy types increased from 3 -> 7, Bosses with Special Abilities added to the game You can now play as Penny Bun with unique effects. There are now…
Patch notes20 changes1 numericGameplay - TransmuTowers
July 2024 Dev Log Update
This month! Due to playtest feedback we'll be focusing on making strategy and counters of enemies more dynamic in the coming months. - Additionally we are trying to add variance from run-to-run - Upgrades are too strong…
Patch notes5 changesGameplayBalance - TransmuTowers
June 2024 Dev Log Update
This month! - We've started our first friends and family playtest. Currently it includes 1 level, 2 characters, 4 enemies, and a bunch of towers and upgrades. - We've created level 2 & 3 and started developing the UI to…
Announcement1 changePerformance - TransmuTowers
May Devlog
Just wanted to drop some quick information for those waiting! First Playtest: Our first internal full team multiplayer playtest was this month. It went "ok." Definitely some bugs to fix but overall was pretty performant…
Announcement1 changeGameplay




